Topic: Against the clock

Had a brainwave tonight!lol!How about a gamemode where rebels are attacking the Imps within the Death Star and the rebs have to stop the imps destroying a planet within a time limit or the planet gets blown to pieces!I dont know how easy this wud be to do within the 2142 engine but i think it could be a real cool and different way of playing FS.Feedback welcome..

http://stats.fsmod.com/fssig.php?player=Johnlocke666

Re: Against the clock

I don't see this ever coming to fruition because of a few things.

1. Immense amount of custom statics and such.
2. BF engine collisions really suck and an entirely indoor map would strain it really badly.
3. BF doesn't really have indoor lighting so every single par of it would have to be lightmapped in max, I don't even know the specifics of that...
4. Lore, it never really happened that way in the Starwars universe.

http://i12.photobucket.com/albums/a202/ty2d2/fsprsig2.gif
"Munchkin: One who, on being told that this is a game about politics and intrigue in 17th century Italy, asks to play a ninja."
Andrew Rilstone

Re: Against the clock

This sounds a lot like yavin only inside tongue

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Re: Against the clock

How about inside an ISD?

Re: Against the clock

Hey, how about all those threads about the same thing.

http://i12.photobucket.com/albums/a202/ty2d2/fsprsig2.gif
"Munchkin: One who, on being told that this is a game about politics and intrigue in 17th century Italy, asks to play a ninja."
Andrew Rilstone

Re: Against the clock

How about this for an "against the clock" type map?  I had posted this in another thread, yet I think it fits more nicely here.

I wrote:

Can one Hoth map involve the Rebels prepping the transports for takeoff in a race against time? 

It could be that a Reb gets into a transport and has to stay in it while it is "loaded" with evacuees, perhaps over 5 minutes time.  In the meantime he and another Reb could man the turrets, holding off waves of Imps until the transport is ready to take off...  Or until it's premature destruction.

For all I know that's how it already is, or you guys have a better idea, I dunno, I'm pretty out-of-the-loop.  I'm just tired of Conquest maps, I want some Defend and Destroy maps for once.

http://i47.tinypic.com/10xskg8.jpg