Re: New Maps, New Toys, New Fun

Twigs wrote:
Gwynzer wrote:

And there goes the mystery.... nice one.

Scooby doo been round? What mystery?? I have no idea what you guys are talking about. Things in FS change so quickly, all news posts are null and void once they are posted as they are no reflection on finished work. Besides, we testers just put a big fat no stamp on all current WIP maps cause they suck. Y'all need to wait another 12 months now for new content while the dev's try to make something that meets my high standards. I mean come on, did you see the state of that walker?? Pfft..terrible..and that sandcrawler..ew. We needs new devs I reckon.

Seems theres about to be a new opening on the test team for a team leader wink

"Something something something Dark Side.. Something something something Complete!"
http://img399.imageshack.us/img399/1046/athlonsig04fc5.jpg

Re: New Maps, New Toys, New Fun

Athlon wrote:

Seems theres about to be a new opening on the test team for a team leader wink

I'm in too deep man...they'll never let me go!

*whispers* send for help....

Bite my shiny metal Tie Fighter!
http://img.photobucket.com/albums/v600/TALON_TAW/TwigsSIG.jpg
http://stats.fsmod.com/sig/pilot.JE_Twigs.png

Re: New Maps, New Toys, New Fun

Pam wrote:

i might be missing the point here, but
where do you get naval boarding from?

A more suitable reference would be another Star Wars mod,
which already did an attempt of realizing boarding in space.
Granted "boarding" was basically just "glitching" into the enemy ship in that game...

The point I was trying to make is boarding in just the general term or meaning is going on or hijacking a simple mode of transportation...

Most vessels of this era of a galaxy far away.... obviously wouldn't just be throwing a crew overboard (ETW) its systematically taking a ship room by room and leading up to the utmost important control point being the bridge.

If boarding is done like whats actually shown in say... Halo (minus the boarding pods) but ANH however would be a drawback, one point of attack and entry to have to bottleneck under would be distasteful.

http://img134.imageshack.us/img134/8104/sigpic4877913.jpg
non est innocentia, solum sunt noxiae gradus, There Is No Innocence, Only Degrees Of Guilt

18 (edited by Safe-Keeper 2009-03-24 06:08:27)

Re: New Maps, New Toys, New Fun

Looking more closely at the Sandcrawler, I have to say I look forward to fighting over it if it gets a full interior. It'll be a bit like defending the crashed corvette on Mos Entha, only even cooler.

(Oh, and why do all the devs have negative Force points wink ?)

"One of the bitches actually gave birth while she was attacking, and her puppies joined in on the carnage."
--the awesomeness that is Boatmurdered.

Re: New Maps, New Toys, New Fun

That's funny you say that Safe, MY force points seem to be quite positive.

http://i8.photobucket.com/albums/a24/RidgeRebel999/Star%20Wars%20Pics/RedMonkey999-TrialSig.jpg

Re: New Maps, New Toys, New Fun

What does the scouter say about his power level?

Its over 9000!!!!!!:mad:

Re: New Maps, New Toys, New Fun

Redmonkey hax..... hmm

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