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Posts: 43 to 48 of 48

- TY2D2
- First Strike Team Member
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- From: California
- Registered: 2006-07-24
- Posts: 4,574
Re: no k-wing?
Because TIE Defenders actually look like true TIE designs, they aren't inbred mutant offspring. They are like genetically enhanced super TIEs. E-Wing is nice, but I don't see the relation to the K-Wing from it, except in color. It looks more like an Xwing which I think it was supposed to replace?
"Munchkin: One who, on being told that this is a game about politics and intrigue in 17th century Italy, asks to play a ninja."— Andrew Rilstone

- TY2D2
- First Strike Team Member
- Offline
- From: California
- Registered: 2006-07-24
- Posts: 4,574
Re: no k-wing?
Safe-Keeper wrote:The K-Wing seems to have a crew of several people and quite a hefty size, so I'd compare it more to a Skipray Blastboat, a "mini-capital ship" which I've pestered devs to include in F.S. for the longest time . It has a crew of several people, is quite large, and comes with a hefty twin-barrelled laser turret and several-forward firing cannons and warhead launchers. Adding a Skipray to one side and, say, a YT-1300 to the other in a Taloraan-like space map would be... interesting. The E-Wing, however, is more of a reincarnation of the X-Wing fighter. No comparison at all to the K-Wing in my eyes.
Didn't notice there was a page 2 XD The K-wing actually has 2 turrets SK, one on top of the main cockpit... surface, and that other one on the bottom... I see like 5 crew positions on there, rediculous. Skipray would be neat, but does it really compare to a modified[millenium falcon] YT-1300 ? I would give the Empire something a bit more awesome like a REAL mini cap ship, some sort of antifighter gunplatform... I mean come on, the Millenium falcon, modified YT-1300 is a beast.
"Munchkin: One who, on being told that this is a game about politics and intrigue in 17th century Italy, asks to play a ninja."— Andrew Rilstone
- From: Dublin, Ireland
- Registered: 2007-10-01
- Posts: 1,308
Re: no k-wing?
TY2D2 wrote: I would give the Empire something a bit more awesome like a REAL mini cap ship, some sort of antifighter gunplatform... I mean come on, the Millenium falcon, modified YT-1300 is a beast.
ATR- assault transports are pretty huge. Lots of antifighter gun positions as I recall from trying to kill them back in the xwa days. They also have a lot of heavy anti starship punch, which could be given to the designated driver. Finally- a modelled interior showing a pilot, possibly 4 or 5 weapons platforms would be the awesome. You could look around the bridge and see the crew and the rows of (static models-not players) stormtroopers seated behind you and use right mouse to look into your weapons' gunsights and shoot at stuff.
''Its over. Angel won.'' RSF Gurd
- Registered: 2009-04-12
- Posts: 6
Re: no k-wing?
TY2D2 wrote:The K-wing actually has 2 turrets SK, one on top of the main cockpit... surface, and that other one on the bottom... I see like 5 crew positions on there, rediculous.
Ok, I give up. Everybody has his own taste. But where do you see 5 crew positions? One pilot, one bombardier and two gunners. And about the modified YT-1300 (Millenium falcon), did the Rebels used them regulary?

- TY2D2
- First Strike Team Member
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- From: California
- Registered: 2006-07-24
- Posts: 4,574
Re: no k-wing?
Ship of that size has to have a cook 
"Munchkin: One who, on being told that this is a game about politics and intrigue in 17th century Italy, asks to play a ninja."— Andrew Rilstone

- Twigs
- First Strike's Go To Guy!
- Offline
- Registered: 2007-09-28
- Posts: 4,233
Re: no k-wing?
TY2D2 wrote:Ship of that size has to have a cook 
Once again Ty, you show your complete lack of knowledge of the Star Wars universe. It's not a cook, its a maid Seriously though, pilot, navigator, two gunners, bombadier and a droid port to plug Ty in to!  Love the new avatar Ty 
Bite my shiny metal Tie Fighter!  
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