Re: Aliens (and Trandosha)

I want wookies! AFAIK they weren't implemented cause of the scale of wookie models. They didn't fit in the vehicles. But if we have a wookie-only map without vehicles and all Iperial vehicles are only useable by the Imps, there shouldn't be a problem.

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Re: Aliens (and Trandosha)

BF2142 player models have to be a certain height. No smaller or no larger IIRC.  Makes wookies look really small and the texture compressed because the model isn't high enough

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Re: Aliens (and Trandosha)

all gotta use the same skeleton and animation, so like gwynzer says, all the characters needs to be near enuf the same size.

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11 (edited by Grizzly_74 2009-04-26 11:21:25)

Re: Aliens (and Trandosha)

So we will never see Ewok and Wookie classes... sad But if it is impossible for the gameengine to represent them correctly, then there is now way.
And Kashyyyk map with out Wookies is pointless, so no Kashyyyk sad. What a sad day.

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Re: Aliens (and Trandosha)

But we could make Trandoshans right? And Mon Cals?

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Re: Aliens (and Trandosha)

welllll..... we can make probe droids... so if we made a wookie vehicle....

ATM the ewoks are just gun turrets. Could they be easily made into player controlled, movable turrets?

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Re: Aliens (and Trandosha)

RSF Angel wrote:

welllll..... we can make probe droids... so if we made a wookie vehicle....

ATM the ewoks are just gun turrets. Could they be easily made into player controlled, movable turrets?

What, enter a tree stump and turn in to an ewok? Wouldnt that be kind of gimmicky rather than useful? Hit points would be low and weapons limited to a spear or a catapult. Plus as a vehicle it would take some time for animations etc to get the legs working right.

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