Re: Battle of Ryloth Dogfighting map for practice against bots

A single player Endor Strike Team would be great. Except we need a lot more than just sixteen bots.

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9 (edited by Alreech 2009-06-08 17:10:52)

Re: Battle of Ryloth Dogfighting map for practice against bots

Singleplayer Endor Strike Team is also in the minimod wink

Idea for a Space-Dogfight Map:
Star Destroyer as static, Rebs and Imps spawning at different sides of the map.

CYNIC, n. A blackguard whose faulty vision sees things as they are, not as they ought to be. Hence the custom among the Scythians of plucking out a cynic’s eyes to improve his vision
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Re: Battle of Ryloth Dogfighting map for practice against bots

Alreech wrote:

Singleplayer Endor Strike Team is also in the minimod wink

Idea for a Space-Dogfight Map:
Star Destroyer as static, Rebs and Imps spawning at different sides of the map.

What do you mean?  What about Escape from Hoth?  The mini mod has AI support for the map with  a static Star Destroyer and Rebs and Imps spawning at different sides of the map.

The problem with the map is that I have not figured out how to create an Aerial height that includes the start destroyer so that the bots will stop flying into it all the time.

Re: Battle of Ryloth Dogfighting map for practice against bots

Hey Dnamro,

Would it be possible to maybe enable dogfighting bots, but leave the rest of the map alone, CPs capturable etc, so players can play the mod regularly with tanks/fighters/speeders etc. And have extra bots in the air to kill as well?

It may have an easier way into the mod that way. As long as the bots down spawn on the ground and crash the mod if/when they enter tanks. If that's even the problem.

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"Munchkin: One who, on being told that this is a game about politics and intrigue in 17th century Italy, asks to play a ninja."
Andrew Rilstone

Re: Battle of Ryloth Dogfighting map for practice against bots

Yes, its possible.

Re: Battle of Ryloth Dogfighting map for practice against bots

Well maybe we should see about getting that included like the yavin coop conversion... At least until the bots can use tanks and bridges.

http://i12.photobucket.com/albums/a202/ty2d2/fsprsig2.gif
"Munchkin: One who, on being told that this is a game about politics and intrigue in 17th century Italy, asks to play a ninja."
Andrew Rilstone