Topic: Update: Build 1013
And I say: About Bloody Time!
This update contains fixes for many of the current major game-effecting bugs. It's a fair bit overdue, but still, I shout cheers to everyone from the dev team who put in fixes, and to those in BI that helped us test our stuff too.
Now thats out, we'll have to get back to work on fixing more stuff - no more lazy time
Bestine 32p will now be playable, the smoke nade will be more reliable. I love the new smoke, especially if you try it with a freerunner... I'm curious to see how themortar Arming delay will work out. For those of you who finds the change log unclear, after you fire the mortar, there will be a small delay between the Projectile leaving the weapon and it "arming". If you shoot at your feet or someone super close, no damage will be dealt. Best way to balance it!
Alot of work still to be done but this build is a BIG step to fixing things.
DUKE815: Teamwork's complicated. I've found that ramming a Lambda with a Y-wing at full boost is most effective.