1 (edited by Twigs 2009-09-16 07:32:31)

Topic: Rogue Tribe server updated.

The Rogue Tribe server has finally been updated to the latest 1.4 build! Seen a few on last night and I think most people enjoyed themselves. Following the restart a number of issues were noticed as the profile got a screwy. Thats now been fixed so friendly fire is now on and mines will no longer take out team mates! We've also gone back to 2 rounds per map and mixe it up so there are 2 infantry maps before each space map with a welcome mix between 16 and 32 player map sizes.

The bad news is...it looks like we'll be losing it soon, probably by early October. So while BI continues to host the weekly Community Game nights, we would cordially invite all First Strike players to populate Rogue Tribe during the week and help us see it off with a bang.

Maybe we can even see it full a couple nights, its only a 24 slot server after all!

Bite my shiny metal Tie Fighter!
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Re: Rogue Tribe server updated.

First I've heard about the shuddown.  I check RT forums regularly and haven't seen anything mentioned of it before.  There a story behind that?

Looks like it'll be down to just BI again until Angel gets around to fixing the modmanager on RSF server.  I've uploaded (hopefully) all the neccessery files there, so it should work once thats been sorted smile

BlackIntel Game Leader
DUKE815: Teamwork's complicated.  I've found that ramming a Lambda with a Y-wing at full boost is most effective.

Re: Rogue Tribe server updated.

I don't understand why the server won't be there a bit later... I'll play on RT if it's the case.

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Re: Rogue Tribe server updated.

http://img19.imageshack.us/img19/2383/starwarssad.jpg

Now what am I gonna do?

"Something something something Dark Side.. Something something something Complete!"
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