Re: Parachutes

Gwynzer wrote:

I hate jetpacks, but I love you, Duke.

you love him with our without jetpacks ? 

anyways jump packs or nothing

http://stats.fsmod.com/sig/bloodynooby.png

Re: Parachutes

If Duke didn't keep going on about this damn jetpack I'd have looked at making a map where everyone had jetpacks set round an asteroid or something....But he really turned me off the idea. Ah well.

Bite my shiny metal Tie Fighter!
http://img.photobucket.com/albums/v600/TALON_TAW/TwigsSIG.jpg
http://stats.fsmod.com/sig/pilot.JE_Twigs.png

Re: Parachutes

Lol, gotta love Twigs like that big_smile

http://www.modrealms.com/blog/wp-content/uploads/2009/09/first-strike-tie-fighter-wallpaper-500x375.jpg

Re: Parachutes

Twigs wrote:

You all spent more time teamkilling each other to get the jetpack or camping the area it was found in... Fighting over a kit completely negates that.

See, your statement proves that the jetpacks were really popular!

19 (edited by Safe-Keeper 2010-01-18 18:59:21)

Re: Parachutes

On topic: I don't really like chutes. Prefer the challenge of having to land a wounded fighter, myself. That, and the removal of chutes means you don't have players jumping off of rooftops or cliffs with them. Much better for immersion.

If/when we get a space map with troop transport ships like the lambda, I wouldn't be against Pilots getting the ability to eject from fighters for then to hover around in space until a shuttle picks them up. But parachutes or jet packs to slow falls? It's the consensus of the devs (and for the matter us testers) that it's not gonna happen.

Sykes, you have to understand something about the FS Developers.  They believe strongly in hypocrisy.  No tanks in the original movies, but there are plenty of tanks in FS.  There is Jetpack technology in the original movies, but not in FS

With Jetpacks for all regular soldiers (in one or two dedicated maps), the developers of First Strike actually have an opportunity to CONTRIBUTE to the expanded universe of Star Wars, instead of just being a SLAVE to what other people have written about the expanded universe.

Contradictory much?

1st paragraph: Using stuff for which there's little basis: Bad.
2nd paragraph: Using stuff for which there's already a basis: Bad.

See, your statement proves that the jetpacks were really popular!

"Popular" and "good addition" aren't synonyms. If I coded a tauntaun that could breathe fire, that'd probably be popular too, doesn't mean it'd make FS a better mod.

I see possible implementations for the jet pack, but I think I speak for all of us guys making and testing the mod when I say that a map where everyone has one and buzzes around dogfighting instead of actually capping CP's (on a map never designed for jet packs in the first place) just isn't one of them.

Sykes wrote:

Coding?

"Coding" is the programming and tweaking of the gamemodes, vehicles, weapons, etc. in First Strike. But no, fortunately we don't have to resort to just 0's and 1's. We've moved on to Python and whatnot now, so we're talking lines of programming language that you can check out for yourself by looking through the .zip files in your First Strike folder.

"One of the bitches actually gave birth while she was attacking, and her puppies joined in on the carnage."
--the awesomeness that is Boatmurdered.

Re: Parachutes

Safe-Keeper wrote:

If/when we get a space map with troop transport ships like the lambda, I wouldn't be against Pilots getting the ability to eject from fighters for then to hover around in space until a shuttle picks them up.....

I would.
Had this conversation the other day. Ejecting is realistic, but its boring. You just float around and contribute nothing for the rest of the game.
Also, reminds me of BF2 , where people (me) would use a jet to fly to enemy arty and jump out, parachute down and c4 it.


Safe-Keeper wrote:

If I coded a tauntaun that could breathe fire, that'd probably be popular too, doesn't mean it'd make FS a better mod.

Please do that. Only make it a pink unicorn tauntaun with butterfly wings.

http://g5hd7a.bay.livefilestore.com/y1pYKw7Yp4ui_IKxw2wYbMr5xQ7XHAnuSmXBQcR3smbF6G-gHNuMLfh0QmoLRTc58VGEnJ1FheOT0YzDoDBF0603XYCVboCkrCX/rsf%20sig.png
''Its over. Angel won.''   RSF Gurd

Re: Parachutes

Angel, epic win.

http://www.modrealms.com/blog/wp-content/uploads/2009/09/first-strike-tie-fighter-wallpaper-500x375.jpg