1 (edited by RSF Angel 2010-05-29 12:51:59)

Topic: CG tonight

Myself, Zangozett and Hellfire should be able to make it.
here's a countdown to 7 my time, i'll be on then

hope you can make it.

http://www.blackintel.org/time?time=saturday-1730

http://g5hd7a.bay.livefilestore.com/y1pYKw7Yp4ui_IKxw2wYbMr5xQ7XHAnuSmXBQcR3smbF6G-gHNuMLfh0QmoLRTc58VGEnJ1FheOT0YzDoDBF0603XYCVboCkrCX/rsf%20sig.png
''Its over. Angel won.''   RSF Gurd

Re: CG tonight

Thanks to all who came.
Some videos of the action:

http://video.xfire.com/2c4744-4.jpg

http://video.xfire.com/2c4771-4.jpg

http://video.xfire.com/2c4717-4.jpg

http://g5hd7a.bay.livefilestore.com/y1pYKw7Yp4ui_IKxw2wYbMr5xQ7XHAnuSmXBQcR3smbF6G-gHNuMLfh0QmoLRTc58VGEnJ1FheOT0YzDoDBF0603XYCVboCkrCX/rsf%20sig.png
''Its over. Angel won.''   RSF Gurd

Re: CG tonight

It feels so weird to watch some of the same battles from a different perspective; reminds me of Pulp Fiction. roll

Curses, foiled again!

http://stats.fsmod.com/sig/medic.S-Guy.png

Re: CG tonight

It was fun, but maybe I shouldn't become the squad leader anymore for a while smile.

And when I finally did find a good spot for that beacon, everyone starts complaining about a glitch wink.

Re: CG tonight

You were a really good SL, I was really surprised.

You held up against some of the most organised and (mostly) skilled players in FS, you got around us loads of times and covered your beacons really well.  As I said ingame, it wasn't the fact you were putting beacons in bad places, it was we know where the good places are, and are good at taking out beacons.

Not many Squad Leads can manage what you did, especially people who are relatively new.  I was pretty impressed.

BlackIntel Game Leader
DUKE815: Teamwork's complicated.  I've found that ramming a Lambda with a Y-wing at full boost is most effective.

Re: CG tonight

Hey guys long time no see no talk. smile

How good attendance do you have with these community games? Full house or is it just better than average public numbers? smile

I gotta get around to reinstalling FS again but honestly its not fun if theres no players playing it. So if at least in saturdays I could participate in a community game that has people in, that would be splendid already. smile

http://img84.imageshack.us/img84/9951/sigprotoflippy.gif

Re: CG tonight

"Average public numbers" are about 0 during the week, so we're doing better than that during CGs, definately.  Nowhere near a full house, I think the maximum we've had in the past 3 weeks is 26 players ingame at one time, but it's likely lower.

BlackIntel Game Leader
DUKE815: Teamwork's complicated.  I've found that ramming a Lambda with a Y-wing at full boost is most effective.