Topic: Obtaining First Strike Statics

If, say, I wanted to edit some existing models and textures, how could I do it?

1. 3ds Max? XSI?
2. Is there a way to get them out of the FS mods folder into 3ds Max (if that is what you guys use).

My problem is not wondering how to model and texture, I can manage that on my own. My problem is that I want to get existing FS objects back into their original editor and I don't know where to get them. I believe a "*.con" file stores a static object. I don't believe I can import that. Or can I?

Re: Obtaining First Strike Statics

You can import them into max using the POE max tools

"Government is the great fiction, through which everybody endeavours to live at the expense of everybody else."
Frédéric Bastiat