Topic: Obtaining First Strike Statics
If, say, I wanted to edit some existing models and textures, how could I do it?
1. 3ds Max? XSI?
2. Is there a way to get them out of the FS mods folder into 3ds Max (if that is what you guys use).
My problem is not wondering how to model and texture, I can manage that on my own. My problem is that I want to get existing FS objects back into their original editor and I don't know where to get them. I believe a "*.con" file stores a static object. I don't believe I can import that. Or can I?