8 (edited by DUKE815 2010-07-26 00:25:34)

Re: CG ? WTF?

A JETPACK version of the Null Station map would really boost the number of players in the CG and at other times!!!!

The upcoming Halo: Reach game has jetpacks.  So why not First Strike?

http://www.joystiq.com/2010/03/03/leake … sinations/

http://www.youtube.com/watch?v=z7XT8f9XZSY

Re: CG ? WTF?

|3illY wrote:

Yeah I know exactly what it is. The CG sits empty while there are a bunch in a private server map testing?

Right, sorry, we'll seize testing new content at once and instead sit around and play all day.

"One of the bitches actually gave birth while she was attacking, and her puppies joined in on the carnage."
--the awesomeness that is Boatmurdered.

Re: CG ? WTF?

Try sit around playing at least some of the time.  There are meant to be two CGs a week, most of the time we see no dev support at either of them. As I said before, the only dev I've seen make an appearance recently has been Twiggles. It also doesn't help when the people that usually populate are stuck testing.


Lol @ duke. You picked the most unstable map that's in FS for your jetpack map. Maybe use Bandomeer instead. smile

BlackIntel Game Leader
DUKE815: Teamwork's complicated.  I've found that ramming a Lambda with a Y-wing at full boost is most effective.

Re: CG ? WTF?

I try to play when i can, availability of testers though dictates when we can actually get a decent number on to check things out. Sunday night was a great turnout for us and we were able to get some valuable information.

Bite my shiny metal Tie Fighter!
http://img.photobucket.com/albums/v600/TALON_TAW/TwigsSIG.jpg
http://stats.fsmod.com/sig/pilot.JE_Twigs.png

Re: CG ? WTF?

Safe-Keeper wrote:
|3illY wrote:

Yeah I know exactly what it is. The CG sits empty while there are a bunch in a private server map testing?

Right, sorry, we'll seize testing new content at once and instead sit around and play all day.

Easy Safe, no need to snap wink

Guys, I know it can be frustrating to check the servers and see a few of us in testing when the public servers lie empty. Regardless of if it's a CG night or not, we need to test this stuff and people will get annoyed when we're testing but other servers lie empty. We can't be in two place at once and like you we all have other real life commitments. Once testing is finished some of us run off to adjust bits of the game based on what has been found, while it's still fresh in our minds. Others take a break and don't feel like playing FS again for a while. Testing isn't like regular gaming, it can be thankless and boring depending on what needs doing.

The good news is that we are down to the last bits needed. I think it's safe to say that we are past making any huge critical changes now and we're now on to final gameplay tweaks and bug hunting. I can't say exactly when we'll be ready so no promises from me, but just hang in there and continue giving us your support, it'll all be worth it!

Bite my shiny metal Tie Fighter!
http://img.photobucket.com/albums/v600/TALON_TAW/TwigsSIG.jpg
http://stats.fsmod.com/sig/pilot.JE_Twigs.png

Re: CG ? WTF?

I don't have any problems with you guys testing. And if Sunday was the only available day, so be it. A few of us regulars could have hopped on, so I don't see why people blame you.

However, it WOULD be nice to see the Devs ingame more often. So, if it's CG time and you are not testing, maybe you could play for a little bit. I believe that alone would make many people happy.

[center]http://stats.fsmod.com/sig/trooper.Slyfox_Elite.png[/center]

Re: CG ? WTF?

I was away during June, but I've been on for the past couple Saturday games. In fact I had to prod Gwynzer on Saturday night as there was a problem with the server wink

Bite my shiny metal Tie Fighter!
http://img.photobucket.com/albums/v600/TALON_TAW/TwigsSIG.jpg
http://stats.fsmod.com/sig/pilot.JE_Twigs.png