Topic: Concussion Missiles
Welcome to my first Post
I noticed Today, that the Missiles of the A-Wing and TIE-Defender lock up on the nearest target in Range, wether it is visible or behind you or whatever... They just lock it and chase it, even through the thigtest twists and turns.
What shouldn't be that bad... If there were a chance to evade them!
The Missile just seems to live forever and i think, that makes Dogfights very lame, because just keeping your distance and fire your rockets right into the blue does allready the job.
Now:
restrikt the missile life-time to ... let's say, 15-20 seconds (for the record, in X-Wing vs. TIE-Fighter the Range of a Missile was limited to 2km) and maybe ad a little Icon, that indicates the locked on target, when in range. Under that range, the missile shouldn't lock the targets up.
And: I read about Countermeasures, but it doesn't seem that the standart CM-Key of BF2142 activates them. Am I mistaken at some point?
So, i'm looking forward to your answers and ideas.
See you in space!