sounds good to me.
can the pack be tweaked to give it a lower ceiling?
And have Pro-orps lock on to it please.
It could be a lot of fun handled well (ie, not one per map/team, not as hard to kill while in flight.)
Ideally we want a situation where two guys fighting in mid air have a reasonable chance of hitting one another. I remember flying with ormindo and we'd sometimes run out of ammo before the other guy died.
Finally, if the player could be treated as a weak vehicle (like a speeder bike) perhaps he could go on fire (and fall?) for several seconds once a critical health level was reached (90% ?) before exploding.
That would be awesome.
''Its over. Angel won.'' RSF Gurd