Topic: New hotfix released, build 1015

A new hotfix is out!

Changelog:

Strike at Parmel:
 - ALL Spawn time of TIE/D and A-Wing increased
 - ALL Changed behaviour of TIE/D and A-Wing missiles, 
          also now limited to 2

Battle of Yavin:
 - ALL NVidia crash bug fixed
 - ALL Turbolaser sensitivity fixed
 - COOP 16p and 32p OOB area reduced
 - SP 16p OOB area reduced

Vehicles
 - Freerunner crash bug hopefully fixed, re-added to select maps
 - ME Speeder rapid-fire bug fixed
 - ATST rapid-fire bug fixed

Weapons
 - Packered Mortar Gun zoom fire animation fixed
 - Ironsights hit indicator added to select weapons
 - Bots now re-supply E-Web generator

Use your FirstStrike Launcher to update your mod. It might take a little while for servers to update, so if you are having problems connecting to them immediately after updating, wait a while.

Re: New hotfix released, build 1015

What's changed about the missiles? Hopefully they don't auto-hit even when firing at random space, but are still useful.

Founder, User, and Supporter of the First Strike Wiki!

Re: New hotfix released, build 1015

Sweet. Now for even MORE updates!

[center]http://stats.fsmod.com/sig/trooper.Slyfox_Elite.png[/center]

Re: New hotfix released, build 1015

Twigs wrote:

Slight lock delay of 2 seconds, reduced distance, reduced the time they lose lock on, reduced their lock seek angle and of course, reduced missiles to only 2 per ship.

Re: New hotfix released, build 1015

Bloodynoob's reaction when mortar freerunner was back:
http://www.youtube.com/watch?v=P3ALwKeS … r_embedded

Eagle-eyed Hotshot Investigator

eh..

Re: New hotfix released, build 1015

TIEpilot234 wrote:

What's changed about the missiles? Hopefully they don't auto-hit even when firing at random space, but are still useful.

Nekos already added a basic premise of what I have done to the missiles.

As for ramming....I once remember pushing a firehawke tank off a bridge on Ryloth using an airspeeder. More surpsrisingly, I actually survived!

Bite my shiny metal Tie Fighter!
http://img.photobucket.com/albums/v600/TALON_TAW/TwigsSIG.jpg
http://stats.fsmod.com/sig/pilot.JE_Twigs.png

Re: New hotfix released, build 1015

By the way folks, lets see lots of you on tonight! Won't make it myself as I have other plans, but make sure you get on and check out the new changes. Ever had problems playing Yavin? I think tonight might just be the night to give it another go cool

Any problems, please leave us some feedback so I can investigate further!

Thanks all!

Bite my shiny metal Tie Fighter!
http://img.photobucket.com/albums/v600/TALON_TAW/TwigsSIG.jpg
http://stats.fsmod.com/sig/pilot.JE_Twigs.png