Looks really interesting so far.
If i could offer some early advice (take it or leave it) I'd say retexture the ryloth statics so they are a dark black or marbleish stone or even a blue/dark steel with snow and frost. The rusty white abstract paneling never did it for me and it really wont 'pop' visually on the snow.
The rhenvar statics really contrast with the snow to make the rhenvar maps really visually appealing and some of the more attractive maps we have.
The challenge with such exciting infantry terrain (walls, barricades, pillars, steps ) is to make sure it is useful to use and interact with on a snow map that tends to lend itself towards vehicle combat ...Rhen Var Ice plains, I'm looking at you. The last portion of the map suddenly switches from a tank battle to infantry v armour and/or infantry v infantry.
Try play some Ice plains as you work on the map and hopefully you'll see how players use the terrain.
''Its over. Angel won.'' RSF Gurd