Re: At Last! DICE to make the new SWBF!!!
Yeah, the broad variety of gamemodes might be the game's saving grace. I like the Hero focused maps in that they're designed specifically for them, and in that scenario you get to play them without fear of them unbalancing the gameplay, as that is kinda the point in those modes, will also give you ample chance to master both how to play them, and how to play against them, and hopefully that experience will lead to them being less of a tide turner in other larger game modes that feature them.
I also like the look of Starfighter mode for similar reasons, because you're focused purely on dogfighting you can really hone your skills, I found flying in Walker Assault in the Beta really clunky and unintuitive, but hopefully that mode and a little more control settings tweaking will undo that.
I also love how they've taken existing well worn game modes but just given them a little bit of a Star Wars twist. Also fun to see a few more First Strike traits sneaking in there. Sensor droids for example, and the variety of quite different locations that there seem to be for each world depending on the map mode.
The more I watch the more I like, but as ever it is going to be how it plays when you finally get the full thing in your greasy little mitts that will matter.

