Re: singleplayer map list plans & status

Have not seen Ryloth mines before.   That sounds interesting.

I created a loading  and preview screens for the version of Rhen Var Citadel that I had, so yours is probably better.

I will check out the others as well.

thanks

Re: singleplayer map list plans & status

Ryloth Mines is interesting sounding map wit a cool idea and interesting mechanics, but I always felt the results were a bit lackluster.  Part of that may have just been due to the map design (and in total fairness it was a very early draft). I think it's a kind of concept that would perhaps work really well in some more tightly packed areas, such as a pitch black echo base or dathomir prison.

BlackIntel Game Leader
DUKE815: Teamwork's complicated.  I've found that ramming a Lambda with a Y-wing at full boost is most effective.

Re: singleplayer map list plans & status

Ryloth Mines may make a good infested survival map.  It should navmesh fairly easy. 

Citadel is the same version.

the other maps are older/earlier versions of existing maps.   Xwing vs Tie might be interesting as a parmel variant.

Re: singleplayer map list plans & status

Took a quick look at Ryloth Mines.  It should be fairly easy to add bots support.  the layout is pretty basic.  I will need to create AImeshes for the stalagmite objects and possibly some others, but that should be fairly straitforward.   But as you said it is an interesting idea, but needs some flushing out.  Ryloth mines might be interesting as an infested survival map.

The other maps don't add anything new.  I have the same version of Rhen Var Citadel, except that for my version I added preview and loading screens.

Dath Prison looks like an early version of the Prison map that we allready have.

Thanks for posting those up so I could check them out.

Parmel and Xwing Vs Tie maps appear to be early versions of the existing Parmel map.