The other problem with tracking down this bug was that when the master account server went down, it appeared that existing players could still use the multiplayer profile, which did not have the bug. It was only when BF2142 was installed new after the master account server was taken down, that players were forced to use an offline account and the bug popped up. I never saw the bug until I reloaded my operating system and installed BF2142 as a fresh install.
At least now that I know this is a game engine bug, I can move onto fixing up the navmeshes and adding AI support to more maps.
I have the mod cleaned up. Hoth defense is now with non-automated AT-ATs. Working on updating the navmesh for the maps. Endor clearing had not been updated since the map was redone a few years back and bots were running into trees. Also going to get some level of AI into most of the other maps. As a tester suggestion, I am changing the kits so that the trooper always has a standard rifle so that the iconic storm trooper weapon loadout will remain consistent across maps.
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You can't help but wonder if First Strike had any inspiration to DICE. It's just a shame that dice designed Battlefront for the Teen and pre-teen market.
http://gamingtrend.com/2015/12/03/star- … o-ea-exec/