Topic: menu map test
These are the results of generating Menumaps with a new tool by Worldlife. First Stike has never had menumaps that represented a map overlay like in standard BF2 or BF2142. Currently, the tool generates with a BF2 style format. I created custom FS icons for the CPs. and tried out a few maps. I think with a little tweaking that these could be nice.
http://firststrikemod.wikia.com/wiki/Fi … numap_test
I am thinking lose the mini-map window and the non-combat area and it would be great. I will try to see if the tool will do that and post some results.
Thoughts?
Edit, I figured out how to remove the out of bounds shaded area. I posted Bandomeer Refinery at the end with out the non-combat area highlighted.