Re: Jedi ?

It's impossible to code something like that, you can't unlock new classes durring gameplay. Classes may be able to be unlocked from stats tracking but these classes are available for all factions. This would mean there would be jedi on all sides. If you want a system like that bf2 is not your engine.

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                         Signing off
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Re: Jedi ?

Maybe you could put an easter egg in a close quarters map of a jedi kit complete with lightsabre and insane stamina. I could see the lightsaber being labelled the 'n00b stick' pretty fast.. (just like the shotgun kit in FH lol).

No seriously though, an element of the force would be pretty cool, nothing blatant of course.. you'd have to make it subtle and mysterious. Ie, we don't want 64 dual sabre wielding n00bs running around a map and force choking each other (*cough* Jedi Academy *cough*). tongue

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I don't need a friend who changes when I change and who nods when I nod; my shadow does that much better. - Plutarch

Re: Jedi ?

I think a kit would a very nice addition in one or two maps. The kit could include a lightsaber an maybe even some force powers. I don't really know how it could be implemented...there might be one for the dark jedi where you simply aim at the enemy, press fire to wave your hand...and he drops dead. Or a force push ould be an invisible shot gun style projectile that spreads over a wide area and when it hits an enemy it sends him flying...ya know this is beginning to sound cool already. I don't want jedi to take over the game, but a tad here an there isn't bad.

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Futurama: You Can't Prove it Won't Happen

Re: Jedi ?

Yes please understand that when we do include Jedi/Sith into the game, we will not focus on them the most. Everything has an equal balance.

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