Re: So what about Jedi?

mmm i can see flaws with this, but how about the having commander be the jedi of the team?  I think this would promote the commander going to battle instead of sitting in the back directing troops but it seems logical.  O wait r u putting squads and commanders in First Strike?

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Re: So what about Jedi?

As far as I know, I heard mention yes. I don't think you can change that without extensive coding.

Hey, you got your Star Wars in my Star Trek!!
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Re: So what about Jedi?

Hook&Hammer wrote:

mmm i can see flaws with this, but how about the having commander be the jedi of the team?  I think this would promote the commander going to battle instead of sitting in the back directing troops but it seems logical.

I agree, if FirstStrike is going to have "Commander Mode" you cannot make the commander player himself powerful, If anything he should be weaker.

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Re: So what about Jedi?

Well... You could have the Commander position be a Jedi! That would be cool, make the powers limited... Because, well, there's really no reason to have a commander in Star Wars! tongue. And, the feature is almost flawless! The highest person with the rank will get it.. No need to argue in who gets to be Jedi! Want to be a Jedi? Well, You'll need to earn it! (Well, this is if you all will have your own rank system tongue)

As I said, have the Jedi only have a lightsaber and extra armor! Make the lightsaber as a 'knife' kill!'

Simple as that! tongue Maybe give him a pistol two!!! Because, we all know how the knife system works in BF2!

Re: So what about Jedi?

If we implemented Jedi like that, it would be a CONSTANT battle to obtain the best score, no team work, no fun in my opinion. I think Pure BF: 2 is centred around stats too much already.

Hey, you got your Star Wars in my Star Trek!!
Generalandrew = FS's Offical Band Geek!!
"I'm gonna kick you in the balls through TCP/IP!!!" - Andrew_Kirk_25
<SpecterWolf>    That's ok.. I blew him as well as a few of his buddies up that ditched an apc.. Explosions ftw!