Topic: Bespin Platforms from Battlefront 1

While the game was slightly (ok, a lot) crap, some of the maps were downright amazing. In my opinion, platforms was by far the best. The combat was really focused in the tunnels, and the air combat was nicely seperated, so air couldn't dominate ground forces even with a lot of fighters.

Unfortunately I cant find a pic of the map plan, but I assuame most here have played it already. For those that havnt, there were 3 main platforms connected by 2 tunnels in a line. From each end platform came 4 smaller landing platforms. Fighters and bombers spawned on these.

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Re: Bespin Platforms from Battlefront 1

yea i love that map

http://f5.putfile.com/6/17710573485.jpg

Re: Bespin Platforms from Battlefront 1

The best thing about battlefront 1 was the incredible clone jump pack. If we could find any way to implement that kind of incredible action, it would be great.

Re: Bespin Platforms from Battlefront 1

Bewilderbeast wrote:

The best thing about battlefront 1 was the incredible clone jump pack. If we could find any way to implement that kind of incredible action, it would be great.

lol  wink

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Re: Bespin Platforms from Battlefront 1

The best thing about Battlefront 1 was the excellent effects (exposions, blaster bolts, and such).

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Re: Bespin Platforms from Battlefront 1

What was so great about that map? It was a straight line? The platforms were cool... Just not in a Stright line. It would be better if they were more like the Kamino map. And some enclosed with domes that had windows to shoot out of.

http://i12.photobucket.com/albums/a202/ty2d2/fsprsig2.gif
"Munchkin: One who, on being told that this is a game about politics and intrigue in 17th century Italy, asks to play a ninja."
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Re: Bespin Platforms from Battlefront 1

YAY! That Looks Promising!

http://i12.photobucket.com/albums/a202/ty2d2/fsprsig2.gif
"Munchkin: One who, on being told that this is a game about politics and intrigue in 17th century Italy, asks to play a ninja."
Andrew Rilstone