TY2D2 wrote:Ok, What about the avenger? All this attention to the defender, waht about avenger whats its story? You guys know that if you put LESS of a GOOD ship it kinda balances if there are MORE weaker ones somewhat...
as in:
Rebels_
2 Xwings,
3 A wings
2 Y wings
Imperials_
2 Ties
1 defender
3 interceptor
Get it?
But you have 7 ships on one side and 6 on the other. Scale that up to 32 a side and you get serious imbalances.
Plus, remember that you aren't gonna be with a load of AI who follow you and listen to your orders. A guy in a Defender will get plenty of one-on-one fights, which he'll win easily.
As Bandu said, the best way is to have it focus in a single mission. For example, there was on old Tie Fighter mission about protecting Tie Defender prototypes. Something like that could be done.
Still, remember that every new ship makes the mod take longer to come out.
Think this would be a better solution than to include the Defender. Avenger does look cool, too, and can also be a very strong fighter.
The avenger is about equal to the A-Wing in ability, so it could be included. Still - currently the reb ships have shields and the imp ones dont, so putting in the Avenger spoils that difference.
How about a TIE X1 instead? In the death star mission.
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If I should die, think only this of me:
That in some corner of a foreign field
There lies a plagiarist.