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Posts: 8 to 14 of 18

- Zulu
- Emperor's Royal Guard
- Offline
- From: Florida
- Registered: 2006-10-03
- Posts: 448
Re: Unlockable Vehicles
SWBF 2 is MUCH different than SWBF.

- TY2D2
- First Strike Team Member
- Offline
- From: California
- Registered: 2006-07-24
- Posts: 4,574
Re: Unlockable Vehicles
No not really.... Please point out some huge gameplay differences?
"Munchkin: One who, on being told that this is a game about politics and intrigue in 17th century Italy, asks to play a ninja."— Andrew Rilstone
10 Reply by Zulu 2006-10-12 20:10:24 (edited by Zulu 2006-10-13 11:50:21)

- Zulu
- Emperor's Royal Guard
- Offline
- From: Florida
- Registered: 2006-10-03
- Posts: 448
Re: Unlockable Vehicles
Heroes are controllable, there are hero shooters hunters, jedi are killable, jedi do different damage, there are more jedi, vehicles are no longer difficult to kill, vehicles no longer kill by simply backing over the player, there are different weapons, weapons do different damage, there are more classes, there are more vehicles, there is a campaign, different multiplayer setup, no orbital strike, different galactic conquest, there are more game modes, there are more levels, etc.
- From: Montréal, Canada
- Registered: 2006-03-23
- Posts: 1,184
Re: Unlockable Vehicles
Zulu wrote:Heroes are controllable, there are hero shooters hunters, jedi are killable, jedi do different damage, there are more jedi, vehicles are no longer difficult to kill, vehicles no longer kill by simply backing over the player, there are different weapons, weapons do different damage, there are more classes, there are more vehicles, there is a campaign, different multiplayer setup, different galactic conquest, there are more game modes, there are more levels, etc.
But basically it's still got a floaty movement engine, cartoony gameplay, and an odd graphics filter that is the equivilant of playing with a stocking over your head, no?
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- Markus
- FirstStrike Tester
- Offline
- From: Zwolle [NL]
- Registered: 2006-01-02
- Posts: 1,299
Re: Unlockable Vehicles
zulu thats like saying BF2SF is much different from BF2
Beta: Latin for "still doesn't work".
- Registered: 2006-05-15
- Posts: 728
Re: Unlockable Vehicles
FSDev| Bandu wrote:I dig the unlockable vehicles being dropped in . However, unlocks arnt available to mods 
So no kit customization? Or can that be done anyway?
-------------------------------------- If I should die, think only this of me: That in some corner of a foreign field There lies a plagiarist.

- Zulu
- Emperor's Royal Guard
- Offline
- From: Florida
- Registered: 2006-10-03
- Posts: 448
Re: Unlockable Vehicles
Canadiens1160 wrote:Zulu wrote:Heroes are controllable, there are hero shooters hunters, jedi are killable, jedi do different damage, there are more jedi, vehicles are no longer difficult to kill, vehicles no longer kill by simply backing over the player, there are different weapons, weapons do different damage, there are more classes, there are more vehicles, there is a campaign, different multiplayer setup, different galactic conquest, there are more game modes, there are more levels, etc.
But basically it's still got a floaty movement engine, cartoony gameplay, and an odd graphics filter that is the equivilant of playing with a stocking over your head, no?
No, they graphics are better, the movement is different (but still similiar), and the gameplay is not cartoony. I didn't like SWBF's imbalances, but you shouldn't complain about the quality of a game that you have not played. ; Markus wrote:zulu thats like saying BF2SF is much different from BF2
I wouldn't know the difference between BF2 and BF2:SF ecause I don't own any of the expansion/booster packs.
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