Yes thats how it was done in the movies, but I thought that would require bringing the things to the ground before they would be vulnerable in that area
That certainly makes sense, those cannons on the head were very effective against the snowspeeders. I wonder if there is a better way to implement that in the BF:2 engine. I remember in GC it was very hard to hit the snowspeeders with the head cannons. Is there anycode in the engine that would allow the cannons to automatically track the snowspeeders? It couldn't track them perfectly or it would be too easy, but at least a little bit would be cool.
I thought it was the side mounting repeating blasters that got the snow speeders?
Hey, you got your Star Wars in my Star Trek!! Generalandrew = FS's Offical Band Geek!! "I'm gonna kick you in the balls through TCP/IP!!!" - Andrew_Kirk_25 <SpecterWolf> That's ok.. I blew him as well as a few of his buddies up that ditched an apc.. Explosions ftw!