Topic: Multi stage space map
I posted this in a thread and I think it deserves it's own.
A map based off a mission in Rogue Squadron 3:
The imps have captured a group of rebel VIPs (Scientists?) and are going to take them to Kessel and make them work as slaves there. They have been loaded on a large transport that is going to enter hyperspace soon and take them to their certain deaths. The rebels have sent a fleet made of 2 Nebulon B's, 3 Blockade Runners and a GR-75/Gallofree Medium transport that arrives after "Stage 1."
The Nebulon B's have Y-Wings armed with ion cannons and A-wings. To finish Stage one, the rebels have to immobilize the Imperial Transport. A GR-75 come in from Hyperspace when that's done and Stage 2 starts. The Commander has to command the GR to Dock onto the Imp transport. When this is done, the rebels can enter it and capture flags in the imp's transport. When this is done, the ship is captured, the VIPs saved and the rebels win the round.
The imps can win like this:
All rebel cap ships get destroyed before stage 2
Or The GR-75 is destroyed, and the VIPs can therefore no longer be saved, making the imps win.
They have a small base with TIE fighters and bombers and they can spawn in the imperial transport in stage 2.
The battle would be awesome. First, the rebel fighters have to escort the Y-Wings to successfully stop the transport. When the transports have docked on eachother and stage 2 has started, the infantry battle starts but the space battle must continue: The imps can still destroy rebel transport while it's docked, and this would make the rebels lose. So the rebels have to defend in space while they have to capture the flags on foot, making an awesome battle.
I'm called RasdenFasden ingame.