Re: FirstStrike better hurry and launch

TBH it doesn't look like it does anything new.  We've played modern day (and WWII for that matter) combats to death.  Without some revolutionary new gameplay to make it interesting I really don't see the point in getting a game that is just "upgraded graphics"

Fear the Woodzilla

http://i7.photobucket.com/albums/y283/Tortel/Woodrow-1.jpg

Re: FirstStrike better hurry and launch

heres a few night screenies...

http://www.tacticalgamer.com/pictures-s … shots.html

and yes you can shoot out the lights on vehicles and tires on vehicles, and they will act appropriatly. You get "A" tire shot out yer gonna have a strong pull in that direction, you get all shot out and you might as well get out and run.

Re: FirstStrike better hurry and launch

Deathstar28 wrote:

yeah and it has the best editor ive ever seen,  although u cant make maps, you have to use their maps, but were talking maps the size of a small country... so theirs plenty of places to your liking. Yeah i need to post some screenshots, cause the battles at night are unbelievable,  you feel like yer in iraq, and the ai are some of the best around. This game is gonna be huge when its released in the US. Those screenshots above are nice, but you really need to see screenshots during the sunset... to me , thats when they really stand out.

Yep, when the US version's out there will again be  more content that comes in a 100% free patch like the A-10. The UK release was great, Su-34, M16A4, Anti-material snipers, scoped AKs and all added in a patch to celebrate the release.

____________________________
I'm called RasdenFasden ingame.

18 (edited by Deathstar28 2007-03-29 19:50:32)

Re: FirstStrike better hurry and launch

just a few more tidbits of information that might impress you. Ppl die realistically... get shot and drop to their knees then face down in the dirt with plenty of blood from where they were shot... if you get shot enough in the legs.. yer strictly limited to crawling... good stuff... and while i was playing MP on a server i was being shot at from someone and i didnt have time to reload so i took off running... as you run your breath increases.. so im running a few blocks away and duck into a house and go upstairs.. as my breathing is calming down i hear other breathing coming closer and closer.. and im actually able to hear this person come around the back of the house and up the stairs, where i had time to reload and kill him. Talk about realism... i never heard any game have that kind of realism.

Re: FirstStrike better hurry and launch

Deathstar28 wrote:

just a few more tidbits of information that might impress you. Ppl die realistically... get shot and drop to their knees then face down in the dirt with plenty of blood from where they were shot... if you get shot enough in the legs.. yer strictly limited to crawling... good stuff... and while i was playing MP on a server i was being shot at from someone and i didnt have time to reload so i took off running... as you run your breath increases.. so im running a few blocks away and duck into a house and go upstairs.. as my breathing is calming down i hear other breathing coming closer and closer.. and im actually able to hear this person come around the back of the house and up the stairs, where i had time to reload and kill him. Talk about realism... i never heard any game have that kind of realism.

When you get hit your arms get shaky cause of the pain and the aiming gets harder and when your legs are injured heavily you can only crawl... You can destroy individual parts of vehicles... Nothings worse than flying high up with a helicopter and taking heavy fire from a Shilka 'till your gas tank gets a hole and you run out of fuel.

____________________________
I'm called RasdenFasden ingame.

Re: FirstStrike better hurry and launch

I played ArmA, its nto that great after awhile. Not going to note the bugs because those will most likely get ironed out. But the AI is not that great guys. Sometimes you super AI that can shoot you through trees 800 meters away other times you can run right past them and they dont even notice you.

And it doesn't add very much innovation... Its the same as Operation Flashpoint with a FEW new things... Its realistic big deal.  I'm sorry to say but its not going to be one of those games everyone has an orgasm over.  People are more focused on crysis, quakewars,spore, and whatever the hell else is coming out worth buying. ArmA is already becoming outdated graphics wise and its just been released. 2142s graphics rival them and it came out a year ago? (not sure) And I'm not sure if you've noticed, but FS WILL BE the first real mod to come out for 2142. Being the first and only thing out for desperate 2142 players, its a safe bet that its going to get popular. I (every once in awhile) ask people in bf2/bf2142 if they are looking forward to mods for 2142, they are all waiting for something, anything to come out. People will get bored of the 2142 gameplay. Thats where FS will come in. FS doesn't need to rely on people waiting for the mod. People are already waiting, and more and more people will eventually look up mods for 2142 on moddb and other sites. And once FS is released its what they will get.

Sorry I can't tell you about it, but beleive me FS is going to blow your mind.  Even for people who aren't Star Wars "fans" lots of people will look for alternate gameplay. FS is vastly different. Come on its lasers!

http://i12.photobucket.com/albums/a202/ty2d2/fsprsig2.gif
"Munchkin: One who, on being told that this is a game about politics and intrigue in 17th century Italy, asks to play a ninja."
Andrew Rilstone

Re: FirstStrike better hurry and launch

I am patiently awaiting since no other games are creating a starwars mod right now. I also wonder if you may have played the demo?? did you buy arma?  if not then you dont know that everything was upgraded in a patch before release including the graphics.