Re: In the spirit of TIE Fighter -- guardings of law and order

lol

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Quote: Lafs1984 "He can't say no to an Ewok"
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Re: In the spirit of TIE Fighter -- guardings of law and order

lmao at WMDs

http://i12.photobucket.com/albums/a202/ty2d2/fsprsig2.gif
"Munchkin: One who, on being told that this is a game about politics and intrigue in 17th century Italy, asks to play a ninja."
Andrew Rilstone

10 (edited by Safe-Keeper 2007-04-14 09:21:32)

Re: In the spirit of TIE Fighter -- guardings of law and order

That's what I get for being dumb enough to use the word 'terrorist' - the leader of the mod turns my suggestion thread into a comedy tongue .

And I promised myself never again [skulks back into darkness]...

They are only enemies or the bad guys if they are not on your side right.
Who says the rebels are the good guys, well the rebels do.

What if you agree with the emperor, surely he is the good guy and the rebels are bad?

I don't think I mentioned the Rebels with a word.

"One of the bitches actually gave birth while she was attacking, and her puppies joined in on the carnage."
--the awesomeness that is Boatmurdered.

Re: In the spirit of TIE Fighter -- guardings of law and order

About your post , we discussed a long time ago having other factions such as pirates , tuskens , Quarren etc. and have them face off against the empire. Im sure you'll see such "law and order" type maps in the future at some point.

"Government is the great fiction, through which everybody endeavours to live at the expense of everybody else."
Frédéric Bastiat

Re: In the spirit of TIE Fighter -- guardings of law and order

yay Quarren/Mon Cal Alliance vrs Empire maps! (hopefully)

http://i12.photobucket.com/albums/a202/ty2d2/fsprsig2.gif
"Munchkin: One who, on being told that this is a game about politics and intrigue in 17th century Italy, asks to play a ninja."
Andrew Rilstone

13 (edited by Azron-Stoma 2007-04-16 09:15:34)

Re: In the spirit of TIE Fighter -- guardings of law and order

maybe also have a campaign to stop a civil war by beating up on both sides so as to not show any favourtism like in TIE Fighter which would bassically be the EU and PAC, nerfed so that they are rather primitive by Imperal standards, their tanks can't stand up to imperail tanks, their Walkers no match for AT-STs etc but they have alot more of them for balance purposes, so one map the Imperials are protecting an EU location from a PAC attack and in the next the Imperials are protecting the PAC from the EU Counterattack to show that they will not tollerate any further aggressions from either side.

another idea I had a while back when playing TIE Fighter recently is of specific joint strike opperations, in TIE Fighter and even in Star Wars Galaxies, you disable a vessel and a shuttle carrying stormtroopers shows up and takes over that vessel or you escort a transport to take over a station etc, it would be awesome to actually have players for that job as well, like the Pilots have their duty to protect the transport and to attack the enemy while the Troopers have their duty to take over the ship/station.  destroying a Titan from the inside was far more fun than boarding the Capital Ships in Battlefront 2.