Re: X-Wing Y-Wing

the less buttons we need to use in a BF2-mod the better

http://www.fsmod.com/img/drag_sig.jpg

Re: X-Wing Y-Wing

Having to manually deploy all that would be very irritating. In BF2 all your stuff is automatically deployed and retracted. There's no need to do it manually.

Get Cloned.

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Re: X-Wing Y-Wing

yes, I hope it stays like in BF2 too!

landing gear and such controlled automatically smile

http://www.fsmod.com/img/drag_sig.jpg

Re: X-Wing Y-Wing

I still wouldn't mind certain ramps on vehicals being controlled via a button.

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Re: X-Wing Y-Wing

I don't think it would become irritating at all. I love the idea of making the game more like how it should be, accurate. I think it would be a step forward.

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Re: X-Wing Y-Wing

Nice to see you back here mechag2 smile

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Re: X-Wing Y-Wing

Thanks. I'm REALLY looking forward to this mod. Can't wait. I'm really impressed with what I've seen so far.

What do you think, xEROhOUR? I thought it would be kind of cool to have buttons desginated for activating/deactivating landing skids and s-foils (for the craft that have them, of course). I really don't see a logical problem.

Artificial intelligence is no match for natural stupidity.