Re: MOUSE VIEW

they need rear view mirrors or in this case screens

Join the Empire... or DIE
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Re: MOUSE VIEW

i'm very happy because i use a hmd z800 with xwing alliance and it's great.
do we have to use a ctrl button or is it possible to let it always on?that would be better .in fact it would be exactly what i was waiting for since a long time (hmd , stereo 3D , online star wars game with cokpit and mouseview,not like battlefront...)
thank's for us.

Re: MOUSE VIEW

umm always on.... how would u turn and aim and shoot. that would be dumb to be always on. it is better holding ctrl instead of always on

Join the Empire... or DIE
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Re: MOUSE VIEW

Weeeel, it would be good, but if you are too busy ogling the great skins for the cockpits, you probably won't see the TIE about to blast you out of the sky...

The one Voss to rule them all. The one Voss to find them. One Voss to bring them all and FRAG THEM!

Re: MOUSE VIEW

just like in hte movies the Xwing pilots couldn't see the TIEs in back of them because of the bulky fuselage behind them...

That is actually a really good point TY2D2, and I think this would encourage (or at least reward!) teamwork and squad play in the air

If you can't see behind you then it is really important to "have a wingman" (sorry - went a little bit MAVERICK and GOOSE there! lol)

This way the lonewolf that just dives in and goes for whatever dastardly objectives the DEVs have dreamt up with crash and burn pretty quickly

However, those playing in squads (and especially clans with VENT or TS) can fly in formations to protect the player going for the objective

This would add an excellent dimension to space battles that SWBF2 never really achieved IMHO

Re: MOUSE VIEW

If its at all possible I would like to use the POV on my joystick to look around while flying.  Not just change views like I do in BF2 & BF2142.

It could automatically snap back to center once I let go..

14 (edited by Vully 2007-07-15 13:04:48)

Re: MOUSE VIEW

Armed Assault is a game that's pioneering head movement in game.  Using a feature called track IR.

Watch this video it will explain everything. Mouse look will become a thing of the past.

http://video.google.com/videoplay?docid … &hl=en

Imagine dogfighting with this device.  Would put a whole new dimension on FPS combat.  Situational awarness increased so you will be able to glance to your side and spot enmey targets.  This is applicable in all First Person games.  I will be getting on myself shame only a few games out there support it.