Re: Damaging vehicle parts - possible in BF2142?
dawdler wrote:The problem here is netcode yes, not actual polycounts. Imagine 60 Titans flying around on a map
Which is why we won't see things like this on Speeder Bikes, ATSTs, TIE Fighters or other small vehicles... Only vehicles that would REALLY benefit from it and are in limited quantities. Like Capitol ships and other LARGE vehicles.
Since when were you a dev?
Anyway...
We arnt in a position to either confirm or deny whether ,and to what vehicle, this would be implemented. Its not good to make promises we may not keep. Equally its not good to rule things out at this stage either.
Frédéric Bastiat