Topic: Endor trees and foliage, etc.

First things first, well done on this, seems great so far.

Few niggles:

Are the Endor trees and general ground foliage gonna get a makeover? No disrespect, its just they're not as handsome as the ones in Vanilla. I know they're obviously bigger but the coniferous trees in Vanilla looked alot more realistic.

There is alot of talk about the game looking better on medium settings, is this true? Have a look at this screenshot I took in Endor:


http://img406.imageshack.us/img406/2489/screen001rc3.jpg

This on high settings but this is the limit of how good it looks right? Looks great but just wondering.

Re: Endor trees and foliage, etc.

fooliage looked good to me what graphics card are u using and what setting do u have the game running on

Re: Endor trees and foliage, etc.

I know the amount of foliage on Endor would be tricky to pull off without a hitch on any engine.  Also, there's some inherent alpha-blending issue with tree leaves that is kinda default with the game engine, which sucks.

Anyway, yeah.  It's really hard to pull it off flawlessly, but rest assured the art guys will keep revising all the maps' art assets each release.

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Re: Endor trees and foliage, etc.

No vanilla map has that many trees in one area, Bandu did a great job of finding a way to get us a forest with little performance drop. The map bugs are actually related to some code currently and not the visuals so he did good work IMO. But I disagree with you on vanilla looking better, ours look equally as good and in some situations better.

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Re: Endor trees and foliage, etc.

Not much we can do tbh.  The BF engine wasnt made for lots of vegitation , let alone a redwood forest.

Textures will probably get an update soon but the models cant become any higher poly without takin most of them out. BF2142 trees are like 1k-3k polies .. ours are 12 polies lol .

Theres just too many obstacles to go into really.

With hindsight , we should never have attempted an endor map. Its just not possible on this engine sad

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Re: Endor trees and foliage, etc.

we have the mos desnley populated forrest ever seen on teh BF engine in order to do Endor justice, theres like 40,000 trees in there. If you put 40,000 vanilla trees and put them there, theres no way it'd be playable.

if you want it to lookc lose to endor sacrifices have to be made with teh engine im afraid.

we are pushing the engine to its limits

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Re: Endor trees and foliage, etc.

Looks good none-the-less.

Gotta try some more out now.