Re: A space combat guide

<[GR]>Takon wrote:

Cause the damn transport pilots go RIGHT NEXT TO THE SD. they should go UNDER where it's safer.

No, wrong, Gallofrees HAVE to go above the ISDs right side to make the jump to light speed. If you go below you are either:
A Camping
B Doomed

You must go above it and go to the jump point which is the rebel objective point.

http://i12.photobucket.com/albums/a202/ty2d2/fsprsig2.gif
"Munchkin: One who, on being told that this is a game about politics and intrigue in 17th century Italy, asks to play a ninja."
Andrew Rilstone

Re: A space combat guide

How long does the Gallowfree shield last with each use?

Also, on the fleet battle map..for the people in the gallowfree or the imperial equivelent...Your ship's purpose is to repair... follow a cruiser or nebulon frigate closely and it will be invincible.

Re: A space combat guide

Well TY you *could* go under, then make a straight go up but youll end up in the ISD's jet wash, dunno how much damage that does.


Bantha Fodder wrote:

if you must know, Y-wing is a bomber, X-wing is a multi-role fighter/bomber.....look it up.

Not really, it's the Y-Wing Starfighter, it was even the Rebs main fighter before the X-Wing came. Have a look on Wookiepeida wink (or the essential guide to vehicles and tech)

http://img258.imageshack.us/img258/3854/xwingsunev9.gif

Re: A space combat guide

So thats what the Gallofree does!!! Hmm, I guess now I wont be spamming the mouse buttons looking for some lasers...

Founder, User, and Supporter of the First Strike Wiki!

Re: A space combat guide

yeh, i read that thing with the shields yesterday, quite powerful if you use them right big_smile

though i was asking myself about the turrets on the ISD, sometimes they fire, sometimes they dont? can you explain some more details on how its supposed to be???

____________
Former GC player known as "Saupadl"
GC-Veteran from 2 to 5.3

Ingame Name: FsTest Saupadl

Re: A space combat guide

Can the ISD's gun turrets be repaired?

Re: A space combat guide

Is there a way to aim the pilots guns on the frigate?
The crosshairs doesnt seem to affect anything.