Re: Squadplay doesnt seem to get stimulated enough

When im in a squad not working so well i just find a place people are defending heal everybody there. I would like to see some smaller maps. They often encourage team work.

http://www.fsmod.com/stats/fssig.php?player=btcc
Occupation: Hacker on steroids

INGAME NAME: btcc

Re: Squadplay doesnt seem to get stimulated enough

I have found lonewolfing in FS to be very difficult, which is good! And being able to spawn on the SL and NOT have to walk a far distance to get into a battle is huge for me.

But I don't think we should "force" anyone into being a part of a squad. I ike the idea of encouraging squad play via squad-only unlocks etc., though.

"Be mindful of your thoughts."

Re: Squadplay doesnt seem to get stimulated enough

Delta_Fixer wrote:

I have found lonewolfing in FS to be very difficult, which is good! And being able to spawn on the SL and NOT have to walk a far distance to get into a battle is huge for me.

But I don't think we should "force" anyone into being a part of a squad. I ike the idea of encouraging squad play via squad-only unlocks etc., though.

It doesn't work. It just doesn't. Sometimes you have to force people to have fun, no matter how stupid it sounds.

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I'm called RasdenFasden ingame.

Re: Squadplay doesnt seem to get stimulated enough

From my experience with this game I constantly see squads of guys working together leapfrogging down streets and what not. Perhaps I have just been playing on squad servers or something, but most everyone seems to be fighting in squads. Aside from the space maps...which I don't see the need for squads as much anyway.

The only thing that was slightly annoying was sometimes we would have a good squad support system going with medics and an officer and support and all and then...1 guy sees us and throws his grenade...boom everyone in the squad is dead...wow what an incentive to play as a squad when all it does is make you an easy target for nades.

Fortunately most people don't even think to use nades and just shoot back and forth. I think nades should be reduced in damage a bit more though.

Re: Squadplay doesnt seem to get stimulated enough

I find the best part of working in a squad is the officer. He helps a huge amount and its much easier to attack a part of the map with him.

http://www.fsmod.com/stats/fssig.php?player=btcc
Occupation: Hacker on steroids

INGAME NAME: btcc