Hi, I'm new here, and I'm REALLY enjoying the Mod.
I do know its a W.I.P. but I have my 2 cents to add into it.
Spacefighting.
1. Please add shields to Rebel fighters.
2. Make TIE fighters faster and more twitchy maneuverable to compensate for shields.
3. Add lock on torpedoes/missiles.
4. Give the A-wing its Concussion missiles back! Make them Anti-Fighter but rubbish for anything else.
5. Give access to capital ships so you can board and kill from the inside if necessary, Only the ones that have Hangers, mind you.
6. Give the B-Wing its full weapon compliment, its supposed to have 3 ion cannons on each wingtip, a heavy laser on the end and 2 or 4 blasters mounted on the nose of the cockpit. Yes, its a powerful ship, but its SLOW and un-maneuverable.
7. Have the Ion cannons as a EMP/disable effect on an Area of Effect, so you can disable turrets on Cap ships, as per there function.
8. Give Tie bomber the following to balance against B-wing;
1. An extra Laser, making 2 on the craft.
2. A Gunner Seat.
3. Make the bomb launcher off the bottom fire bombs, let the gunner operate this, and switch between Bombs and Space Mines.
4. Add the Anti fighter Concussion missile launchers to the it, under pilot control.
http://starwars.wikia.com/wiki/TIE_Bomber
The Gunner seat is because I don't think the pilot can switch between too many weapons, and maintain his/her piloting.
9. Add in a TIE boarding craft, a Tie bomber that can carry 4 plus pilot for the Capital ship takeovers, give it only the paired lasers.
10. Can the TIE Avenger be added in? http://starwars.wikia.com/wiki/TIE/ad_starfighter
11. Tie Interceptor needs a speed and a maneuverability boost, Perhaps a short afterburner as well, seeing as its supposed to be better than the A-wing.http://starwars.wikia.com/wiki/Tie_Interceptor
12. Add the ability to switch the lasers by selecting them again on the weapons list to fire in chain, pairs or quad bursts, for those that have 4.
13. Give the Y-wings there Ion Cannon turret back, so they can disable fighters and Cap ship guns for an attack run.
14. Give the A-wing the ability to go sensor silent, some sort of stealth ability, as per its jamming system, perhaps the ability to throw off locked missiles.
Thats about all I got for the Space portions. Its a REAL awesome mod, good job and keep on chugin. 