Awesome! Yep, I am beginning to see better tactics and overall play. I joined the ZA 24/7 Space Maps server last night to get in some practice on the Hoth map. It was a blast. Out of all the rounds for Hoth (say about 9) we did manage to win twice. It was awesome to see "third transport is away" and the new round.
I want to say kudos to the players who are providing support via fighters, Corvettes, and Gallofree gunners. Last night I had a damned good squad helping out. At one point I had two gunners who did a great job at keeping enemy fighters away, as well as some Xwings providing cover. Great job on that once again!!
In another round a fellow in a corvette traveled with us and actually placed himself between us and the lancer frigate and took all the fire for us. Damned awesome!! Unfortunately we still got blasted to smitherines but seeing that kind of sacrifice is exactly what makes for a winning team.
Last but not least is something funny. I joined a transport as a gunner and this guy was nose diving towards the ISD. I thought "OMG!! We're gonna die!! Noooo.....!!" Sure enough we slammed into the ISD but didn't take too much damage and did make it to the jump point. It was hella funny overall. I think the pilot was trying to fly it like an Xwing being a bit fancy, but the Gallofrees just aren't as responsive. LOL It was fun.
Good job to you who are learning better tactics towards teamplay and the big picture: three transports away!! It makes the map so much more fun.
One more little tip: The Rebels need more players to join up with transports and the corvettes. Often a fuly loaded (either) ship can make quick work of fighters and frigates. So, guys, if you see an open slot on a ship jump in to help out, but remember, as a transport don't fire until you are under threat. The transports need to be as unnoticed as possible to get to the jump point.
K, one more little tip: If you are the only one in your transport, you will likely die at the hands of a frigate but you can much to asve yourself from fighters. Keep an eye on the minimap and watch for incoming fighters. If the pilot is smart he'll hold fire until he gets right up behind you to ensure you do not fire back, but if not so smart they'll come in guns ablazing and you'll know right away to defend yourself. Jump into position 2 or 3 to take out the fighter/s and once they are toast, resume course.