1 (edited by Vreki 2007-10-03 08:21:20)

Topic: Mos Espa too Maze like?

I seem to spend a lot of my time on this map trying to find a way to the action.
There are a lot of very long walls that run across the map without any openings to pass through.

I would really like to see some "holes" cut into the map to allow more infantry movement.
Or do I just need a map?

Re: Mos Espa too Maze like?

Watch the minimap.  The roads go to every base.  There are some back routes you can take, if you know your way around, but you can always follow the roads.

http://www.dsgaming.net/imperial/fssig.jpg
http://miniprofile.xfire.com/bg/co/type/2/dsimperial.png
http://stats.fsmod.com/sig/trooper.Imperial.png

Re: Mos Espa too Maze like?

Yes, but often I will find my self a few metres away from the action in line of sight, and yet have to run aimlessly around looking for a way in. As I see several others do.

I prefer maps to be a bit more accessible, and not require hours of playing just to know how to get around.

Re: Mos Espa too Maze like?

I found myself in a dead end like two times, but after a few times playing you get the hang of it, if you're lost, try to find the brown road that goes through the city, ATST's have to follow this path and they reach every base along the way. Seen plenty of action for such a big city in this map.

Some buildings that are opened allow you to take a shortcut, by the way.

http://i.imgur.com/pkJ0Ygm.png

5 (edited by Mr.Guybrush 2007-10-03 08:39:42)

Re: Mos Espa too Maze like?

A few tips:

-Use all of your equipment in TME. Droids, Radar, Shields and Ewebs make a massive difference when fighting through the streets.

-It's important that you get a sniper up into the high ground. You'll then have a massive advantage as you'll be able to see enemy movement. Get the sniper to shoot and spot at the same time.
High Ground locations: Tower next to the market, Tower next to Commerical District, the two Jabba Towers.

-If you see the enemy on the radar, take a second to stop and work out wheres best to 'block' him off. The idea with TME is you can easily counter the enemys movement with a simply roadblock.

-Always stick with your squads, TME is not meant for rambos, and if you do rambo, you'll die and very quickly.

-If you do get lost, stick to the main roads. The alleys deeper in the map are designed as 'alternative' routes to each flag and will prove to be a faster route. I can travel from the Commerical district to Wattos in 23seconds.

-The further the Imperials advanace, the harder it will be for the AT-ST's to dominate. The streets get narrower and has more cover and more back alleys allowing Rebels to easily pop out and fire off a few rockets without ever being seen.

Re: Mos Espa too Maze like?

U need to learn the maps, learn every corner, every building,....

when u play the same map alot u get very familiar with it smile

http://www.fsmod.com/img/drag_sig.jpg

Re: Mos Espa too Maze like?

You CAN get lost, but not totally. Its not like theres dead ends all around. You should of played one of the testing versions, THAT was a bloody maze! Now its very open and easy to navigate.

http://img84.imageshack.us/img84/9951/sigprotoflippy.gif