Topic: New Maps!
Might I suggest that for a future version, you make such maps as: The Battle of Yavin (space), and
Battle of Endor (space). Of course, because the Battle of Endor (space) took place in various parts of space, You could divide it into parts such as Part 1, which includes the very beginning of the space battle, Part 2, in which you begin to move into the Star Destroyer Area and fight over there, and then Part 3, which is on the surface of the Death Star as well is in the long tunnel leading to the core. The tunnel system should include a lot of escape paths so that those who wish not to become part of the Core Assault can exit (and likely be destroyed). Once the core is destroyed, the pilot who destroyed it must make it out alive in about 30 secs (or less/more depending on how far the tunnel runs). For the Battle of Yavin, let it be a big map with a lot of turrets, and let one group be the attacking Rebels and let the other group be the Imperials. The Turrets should be automated, but allow humans to fire the turbolasers. The rebels must work together to move towards the trench and must follow the trench to the exhaust port, fire 2 (tracking) proton torpedoes into it, and then high-tail it far enough enough into the reaches of space before the Death Star Explodes. Please consider my suggestions!
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