Topic: Mos Espa push mode

Push mode doesn't appear to be working properly yet:
http://img2.putfile.com/thumb/10/27713085068.jpg

Empire took Watto's and the Slave Quarters. Rebels pushed them back and retook both CPs. Should we have been able to?

Empire then took Jabba's then Commercial District – while Rebels controlled every other CP.

Rebels retook Jabba's but were unable to retake any other CPs as the bug kicked in to stop us. Rebels lost all CPs within about two minutes of this screenshot.

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Re: Mos Espa push mode

it should work that any connecting flag to the one you have is cappable.
but there do seem to be some problems.
ill get guy in here. this is his baby

Beta: Latin for "still doesn't work".
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Re: Mos Espa push mode

Hey,

For the time being (We will be changing this but didn't have enough time) any CP connected by a line can be cappable (except the Imperial Dune flags). So yes, the Imperials could capture both slave and ruins, but if the Rebels have Wattos under control, they'll be able to retake slave.

In the future we will change this, that if you take Slave/Watto (like you picture) the Rebels won't be able to capture Slave until the Ruins have been taken. But at this time whatever CP the line connects to you can capture.

Re: Mos Espa push mode

That's my point: how did the Empire take Jabba's without first taking Gardulla's?

The Empire lost Watto's and the Slave Quarters, were back with only the Dunes. Then they took Jabba's. Gardulla's and the Commercial district were only taken after Jabba's. That shouldn't be able to happen, should it? There's no line connecting Jabba's directly with either Watto's, the Slave Quarters or the Dunes – or am I missing something?

And once we'd lost the Commercial District, the bug kicked in that stopped us retaking or defending any CPs – that's a really annoying one!

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