Topic: Radix_Assailment

Map I am working on to switch between Bestine when I get bored of it.

Planet: Radix
Setting: Desert (Its a desert planet)
Situation: Rebels assaulting Rogue Imperial Base.

Layout: D-Day style (w00t?) Rebels attack a base at the base of a mountain range.

Pic: (Coming Soon)
http://i12.photobucket.com/albums/a202/ty2d2/maplayout-1.jpg

Appearance: Dark desert sand with lots of craters from bombardment, destroyed buildings, and wreckage.


This is going to be a very big map, and very spread out as well. Soon the improved pushmap coding will be finished so we can have groups of CPs, if you have played PR you know what I am talking about.

Lore: Ummm, Rebels are attacking a base where imperials are hiding some stockpiles of Tibanna gas? Sound good to you guys?

P.S I am not going to stop working on, or let Bestine go unfinished just FYI devs wink

http://i12.photobucket.com/albums/a202/ty2d2/fsprsig2.gif
"Munchkin: One who, on being told that this is a game about politics and intrigue in 17th century Italy, asks to play a ninja."
Andrew Rilstone

Re: Radix_Assailment

Wow that picture is unbeleivable! This map is going to be by far the best map on this game.

Re: Radix_Assailment

Go for it TY, I like the idea of this one sounds reminiscent of a BF1942 Map smile

http://www.fsmod.com/img/xero_ani.gif
Quote: Lafs1984 "He can't say no to an Ewok"
http://dickscab.com/fuckd/the_force.gif

Re: Radix_Assailment

are there gonna be bunkers with artillery shooting at the rebels?

Re: Radix_Assailment

Yea, if I had artillery vehicles tongue Can't make what I don't have.

http://i12.photobucket.com/albums/a202/ty2d2/fsprsig2.gif
"Munchkin: One who, on being told that this is a game about politics and intrigue in 17th century Italy, asks to play a ninja."
Andrew Rilstone