Topic: Teeth of the snarl

By RHYS4190 in game name RHYS419111

Teeth of the snarl

Description of map: valley grass rocky terrain :Flags/ 1 imperial flag( edger’s folly) first rebel flag( alpha trench) 2 rebel flag(  Bata trench) 3 rebel flag(charley trench).

Description of trenches: This map im making is a trench warfare map the rebels must hold the trenches (which are designed to be a night mare to take (; the trenches are designed so that a solder can shot out of them while prone and have his body protected from enemy fire, all trenches have to isles next to shooting plat forms for troop movement and provides safety from enemy fire, most importantly of all the trenches are not strait but are curved for defensive purposes meaning that if the imperials take one section they can not then fire down the eels killing all the defenders. the trenches are planed to have over lapping heavy machineguns on the flanks of the trenches.

Imperial team is planed to be given amour and spars cover over no man land, if all goes well the imperial infantry will not be able to cross to man land and take the trenches (yes that is the plan) with out the support of the amour (and people don’t panicky tacking the trenches will be made possible with the support of the amour witch if all goes hanky dory will include a AT-AT or more and same AT-PT and AT-ST to hold  your hand : P ).

IM Australian and id like to get this map finished and then release it next Anzac day( which is a public memorial day for the men and women who fought and died during WW1 & WW2 put meah im not going to hold it back & lackey for you because Anzac days next year wink.

Story of events: The pillar of hope a new command ship escorted by a fleet made up of star destroyers and frigates has been dispatched to clear out a rebel strong hold planet unis'tenef  that is believed guards a major arms factory. Almost On arrival the imperial fist and it escort where brutally attacked by a rebel fleet and large anti ship canon on the planet surface that decimated the imperial fleet and routed them the rebel fleet soon gave chase after the retreating fleet. Of the 9 ships that the imperial navy dispatched only 3 managed to escape the battle and the pillar of hope was not one of them. 

The pillar of hope was shot down during the battle with rebel forces over the planet and has crashed on to the planets surface along with 503 storm infantry battalion(A veteran unit) who where on board. soon after the crash the 503 commenced securing the crash sight from imminent attack from ground forces they did not have to wait long with in an hour 3 battalions of rebel troops attacked the crash sight locking the 503 into a fierce battle. Previous to the battle over the planet 203 infantry battalion let by General Stern was dispatched from the pillar of hope to commence ground operations on the planet surface along with the 103 INF battalion lead by general landery. The battalions where allowed to land un protested by the rebel ground forces who where in hiding hope of trapping them on the planet.
Soon after the battle and the crash 203 & 103 received a mayday from the pillar of hope say that they have crashed and where under attack along with there location and a request for assistance from any ground forces. Stern sent a squadron of 64 air craft and 3 transports carrying 2 companies to assist the 503 and scout and secure safe route for the 503 hev transports to the pillar of hope. they soon  radioed back reporting heavy anti-air in all possible routes except one where they managed to destroy the anti-air defenses guarding a valley called teeth of the snarl there they dropped off the 2 companies to take the valley and open the way for the rest of the 203. The 203 is the only hope for the 503 because 103 are to far away and is occupied tearing the up the ground cannons that decimated the imperial fleet.

STORY line of the battle teeth of the snarl.

Teeth of the snarl must be taken so 203 can move through on the ground and get to the pillar of hope it is impossible for the transports to fly to the Pillar of hope because of the AA

Easy (winters) and delta (edger) company landed out side of the valley teeth snarl and formed up plan to take the valley. Winter planed a cautiously plan to take the valley Edger how ever grow impatient and laughed at his caution and said "Delta will take the valley by him self. Edger then marched off with his unit and equipment into the valley. In his haste Edger did not send a recognizance forces and exhuming that there where no rebels in the valley. He was in the first row going around the bend of the valley entrance when he looked up and noticed a slight depression in the ground and to his astonishment hev machine guns and rebels in them. Before he could even gasp the rebel line opened fire decimating the first column of 20 men and killing Edger leaving winter in charge of the entire mission of capturing the valley before Stern get to the valley.

Re: Teeth of the snarl

Cool map idea and story, but "Pillar of Hope" sounds more like a Halo ship or a Rebel ship to me.

Also what props are you using to give cover for the rebels?

http://i12.photobucket.com/albums/a202/ty2d2/fsprsig2.gif
"Munchkin: One who, on being told that this is a game about politics and intrigue in 17th century Italy, asks to play a ninja."
Andrew Rilstone

Re: Teeth of the snarl

I was going to go with the name imperial fist but that kinda un original and done to death but pillar of hope now that classy sexy name. and the trenches are depressions in the ground with the walls outwards at a 65 degree angel I tried to get the walls at a 90 angel but I can't get a 90 degree angle in bf2 editor so I went for a 65 witch is advantages because then the rebels will be able to stand up from a crouch and take pop shots and duck down again or shot from a prone position. if any one like to tell me how to get a trench wall at a 90 degree angel and still be short enough for troops to be able to stand up and shoot your a legend. But I don’t think it possible to make a trench that the needed height even with the aid of the program 3ds max that you have to buy it hard coded or same thing. But the trenches are going to provide excellent cover  there is no worry about that.

4 (edited by Thomazz 2007-10-12 04:20:34)

Re: Teeth of the snarl

http://i66.photobucket.com/albums/h251/Ejoddesert/FSmap/t4.jpg

http://i66.photobucket.com/albums/h251/Ejoddesert/FSmap/t3.jpg

http://i66.photobucket.com/albums/h251/Ejoddesert/FSmap/t2.jpg

http://i66.photobucket.com/albums/h251/Ejoddesert/FSmap/t1.jpg

This is basically what a trench statics looks like - It's hard to explain without pictures.
This is from 3DsMAX - The grey object is the trench object - The brown illustrate the Terrain in the BFeditor.
This is how it works.

Else you will need to use Stones - And place them as cover - unless somone have time to create a section of trench objects...
I hope somone have time for it - Because they are very usefull statics..

Re: Teeth of the snarl

I'm sure trenches will be created for hoth if you are patient enough smile

http://www.dsgaming.net/imperial/fssig.jpg
http://miniprofile.xfire.com/bg/co/type/2/dsimperial.png
http://stats.fsmod.com/sig/trooper.Imperial.png

Re: Teeth of the snarl

DS_Imperial wrote:

I'm sure trenches will be created for hoth if you are patient enough smile

They didnt have trench constructions on Hoth, it was just dug into the snow (ie heightmap).

Re: Teeth of the snarl

dawdler wrote:
DS_Imperial wrote:

I'm sure trenches will be created for hoth if you are patient enough smile

They didnt have trench constructions on Hoth, it was just dug into the snow (ie heightmap).

Hmm, I suppose you're right, the planet was icy enough they didn't need to brace the terrain to keep it from caving in.

http://www.dsgaming.net/imperial/fssig.jpg
http://miniprofile.xfire.com/bg/co/type/2/dsimperial.png
http://stats.fsmod.com/sig/trooper.Imperial.png