Topic: More off the scale humour

Next time we meet on the battlefield, I will take my special weapon and my rocket backpack
& blast you to the core of the earth!

http://img243.imageshack.us/img243/145/modeltextured3df.th.png

Ok. It´s still a bit heavy on the front end.. Ten to one.. Ten to One.. Have to remember..

http://img201.imageshack.us/img201/2452/gdnewcopybm7.jpg

Re: More off the scale humour

Welcome to my world...

http://www.fsmod.com/img/rifle_sig.jpg

3 (edited by Golden Dragon 2006-02-07 08:06:54)

Re: More off the scale humour

Thanks chief. After a while of Alice in the wonderland, I now have the clip, trigger & bolt in about the right places and the barrel pointing to the right direction. So I´m moving on to the re-scaling part. I have been doing the moving and rotating, with the move and rotate tools with the affect object only clicked, and with the bf2 utilities position/parent clipboard/set pivot, set pos.

Have you figured out a way to re-scale, without having to re-link, back and forth the clip, trigger and bolt to the lod0´s and the main meshes? Is it possible to re-scale by changing the unit setup?

I´d think there propably is some way to do it more simply, without the parts blowing up all over the place, which happens if you don´t do the back and forth re-linking part. (Edited)

This is where I am now.. Rescaling affect pivot only clicked, with the select and uniform scale, reset scale.. Re-linking, exporting..

http://img235.imageshack.us/img235/3703/rescalingcopy7eb.th.png

http://img201.imageshack.us/img201/2452/gdnewcopybm7.jpg

4 (edited by Golden Dragon 2006-02-07 10:07:13)

Re: More off the scale humour

Now, it starts to be more like it! The bolt and trigger are still a bit off place, but pretty close. How was it, that I break up the lod1 back to parts, so that I can adjust the bolt and trigger on it again? The model itself needs a bit of shaping too.

http://img217.imageshack.us/img217/610/startstobemorelikeit4vx.th.png

http://img201.imageshack.us/img201/2452/gdnewcopybm7.jpg

Re: More off the scale humour

Golden Dragon wrote:

Thanks chief. After a while of Alice in the wonderland, I now have the clip, trigger & bolt in about the right places and the barrel pointing to the right direction. So I´m moving on to the re-scaling part. I have been doing the moving and rotating, with the move and rotate tools with the affect object only clicked, and with the bf2 utilities position/parent clipboard/set pivot, set pos.

Have you figured out a way to re-scale, without having to re-link, back and forth the clip, trigger and bolt to the lod0´s and the main meshes? Is it possible to re-scale by changing the unit setup?

I´d think there propably is some way to do it more simply, without the parts blowing up all over the place, which happens if you don´t do the back and forth re-linking part. (Edited)

This is where I am now.. Rescaling affect pivot only clicked, with the select and uniform scale, reset scale.. Re-linking, exporting..

http://img235.imageshack.us/img235/3703 … 7eb.th.png

it looks like the BMG from the DooM-movie big_smile

http://www.fsmod.com/img/drag_sig.jpg

6 (edited by Golden Dragon 2006-02-07 11:50:43)

Re: More off the scale humour

Yeah, that was a mean gun. lol
I can´t take credit for the original model. Just shaping it a bit, and using it for learning purposes.

http://img201.imageshack.us/img201/2452/gdnewcopybm7.jpg

Re: More off the scale humour

I already thought it was those gun smile

http://www.fsmod.com/img/drag_sig.jpg