Re: Teeth of the snarl

If you have Photoshop or similar that will accept .RAW images, you can use that to get 90 degree angles.  Read the tutorials that xEROhOUR linked to, as they tell pretty much everything in detail there.

http://www.bloodycompany.net/images/firststrikesig.jpg

Re: Teeth of the snarl

Ok heres a deal you get to see the map... IF you show me where BF2 editor 1.3 send the screen shots.

Re: Teeth of the snarl

Bloedig_Vader wrote:

If you have Photoshop or similar that will accept .RAW images, you can use that to get 90 degree angles.  Read the tutorials that xEROhOUR linked to, as they tell pretty much everything in detail there.

no way Mate im not doing that yikes it will bugger up the map like it did last time.

Re: Teeth of the snarl

just press the print screen button...

19 (edited by RHYS4190 2007-10-19 05:53:12)

Re: Teeth of the snarl

Cool dude ill show every one the photos soon every thing surprisingly is back to norm now.

http://img181.imageshack.us/img181/5166/72654271vx5.th.png






http://img151.imageshack.us/img151/8940/45622130zh0.th.png





http://img151.imageshack.us/img151/33/30185007yz3.th.png


It all detailed painted but detail fades away into the texture at a distance. so you probly see the trenches and there nasty machine guns that are on the flanks big_smile im planing to make those things have infinite ammo and very high volocity if it possible.

20 (edited by RHYS4190 2007-10-21 11:09:13)

Re: Teeth of the snarl

Ok this thing coming along nicely just same warnings with this map.

On the large part this map is designed to be a nasty battle iv put in AT-ST 2 A-wings 2 ties 2 tie bombers and a dozen M11 heavy machine guns for  the rebels and there been placed so there on the flanks where they can do the most damage there been modified so they have infinite ammo and the velocity has been increased so pretty much the golden rule in this map is "here lies charley brown didn’t keep his head down” so in other word if you try doing bunny hopping or plane out bolt out of cover and rely on the fact that your faster then the bullets your dead remember this!. If you want to get through the machine guns you have armor and bombers use them. After the trenches you will come to the forest lots of trees lot of ferns and cover but it should be easily blasted trough with walker. Last but not leased is the town it a almost strategic nightmare only the back  and side are exposed but the flanks almost inaccessible and the side is the most exposed point the front has machine guns and nasty towers you been warned frontal attack is almost suicide. This map is not a cake walk it designed to be challenging for both sides if you use team work you will survive if not you will DIE there is no place for lone wolfs here stick with a squad period.

21 (edited by RHYS4190 2007-10-29 08:08:56)

Re: Teeth of the snarl

This map has been vastly improved since last screen shot..... But as for going though the trouble of light mapping and such based on the amount of interest this maps generated it pure folly. So it looks like this maps bust. Im not going to go through the last stage only for the map to get rejected.