Topic: A feew surgestions and letting off some steam!

First off i love the mod so dont get me wrong here its not the mod im tyired off mostly the players;-)

And 2 my english isent the best well lets just say im not english. WALL of tekst HITS you hard but i dont care read it its worth it iff you read it and dont feel it whas worth it tobad your mistake not mine!

Enyway first a surgestion the battle off taloraan space map seems kinda going towards the Rebels almost 8/9-10 battles and its kinda easy to see why 3 B-wings/3 X-wings vs 3 tie bombers seems kinda wierd im not asking for a 100% balanced mod but to be honest i would rather have 1 or 2 more bombers for the imps seeing they are known for having large numbers instead off good pilots according too the movies;-) besides the B-wing have 16 torpedos and the X-wing have 6 torpedos the Tie bomber have 12 and iff it cant reload the capitals ship is all you have, i know normal fighter blasters dmg capitals ships but its rarely used alot, also because the dmg is so low. i know mostly its about peoples playstyle if you get a good team the imps can still win.

The escape for Hoth map.
Pls omg put a max hights and a max low on that map the other night a guy took a bloody transport and fleew it 50.000 meters high tok him 30 min then he starts to move over to the red marker and starts to decend all whas a waste people left the server though it dident die completly and the map took around 1 houer for 1 round and it whas a lost cause seeing even before he hit the 50K at all ouer 3 other transports were dead and we cut not win, i mean comeone this whas bloody stupid and pointless and to anoy people, and the worst part whas a Dev thought it whas funny though most people asked what whas happening. iff you can put a roof on the map or a buttom then perhabs make it so the transports go out off battle like at the edges or the like. And to be honest i see it more and more now i can understand you try to go above or under or around isd but not into another bloody starsystem.
And then there are the people flying back into the hangar after leaving in a tie whats the point?, its pointless people fly into eachother people start to punish people start to screem and the game is destryoid, i have yet to see enyone actuly fly into the hangar and get repaird and get out again with out team killing enyone at all. would be nice iff you cuten enter again after you have left the hangar.
like a one way doorway.
And there is also rarely enyone actully escorting eny transports from the start to the red marker again most offthe time its like

Then there is the Endor map the Rebels np at all here they can more or less do what they whant, but the imps are 95% off the times either being stupid acting stupid or just dosent read the bloody game nodes wile the map loads, for the love off hamsters understand that u can not take bases back your surpose to defend not attack like almost evry bloody one is doing and leaves 1-2 guys usualy me to defend the imp outpost witch is btw the best place to make a stand/defense its almost always gone even before a real fight starts there why because your team is running arund already caped rebel bases or hunting bunnyies in the forest somwere not in range off a imp flag to help defend it.
its like none have a bloody clue i mean its like none have a bloody clue it almost comes down to 1 last flagg most off the time were people suddenly realise they shut stay to defend, comon dont you think the rebels will come for you and going hunting in WHITE armor in the forest alone against green/braun suited rebels is offcause a good ider i can see that lol.
And pls doo so the map when the rebels have all flags.

Im sorry for this kinda rage outbreak here but i realy hade to vent off steam there is almost no teamplay in this mod what so ever even though its build towards it. its realy tobad and i cant wait for my own clans server to come online then we will stay there and play 5 vs 5 and hopefully people will join us for TEAMPLAY and people will leave the curent almost only full server evry night were evryone have a ping off around 150 enyway.( think its located somwere in europa, ouers will be located in germany or england) i realy doo love the mod but curently its the same  A-holes playing day out and day in the same server that is full the same squeezey pooh happening evry day playing and iff you surgest somthing or ask for help people just flame you saying STFU etc etc like i saw doing last weekend, were a guy kept asking for a simple thing like som people to help defense at the imp outpost and what happend people told him to STFU lol 2 min later the imp outpost whas lost and the 2 flags with arrows from that place whas lost and we lost the game with 212 to the rebels and nothing offcause to the imp and the people that told him to shut up left the server go figure.

im not even going to start on the TK and punishing in space battles and people thinking red X means free scam uhh i gota go there it draws me i cant help it, the closer i get the red x the better i am uhh and i get a free punish yes i gota go there i can not help it i must doo it ,and its best to doo atleast twice in a row offcause that makes it twice as good. and it also help the team so mutch yes i rock. and there is almost another way to go dont give the squeezey pooh but all exits were closed bye mines i have yet to see that and i have played this mod from day one. and most people warn you. IFF YOU FEEL OFFENDET YOU KNOW WHY!

Dam i feel better now!

Re: A feew surgestions and letting off some steam!

This mod has loads of teamplay, I allways see squads moving together to capture outposts.

First strike, playing from day one: SirKillsalot30

Resident Metal Gear Solid fan

Re: A feew surgestions and letting off some steam!

First of all, you have to understand that your anti-teamplay experience is NOT only in FirstStrike. There are also tons of similar complaints with original Battlefield 2142, and it's not because the game or mod is lacking, but because you encountered a herd of wild noobs... this is unavoidable in multiplayer games.

In my experiences, the answer is simply to go to a different server, and always SQUAD UP. Grab a mic and lead your own (give it a custom name for better impressions) if noone's doing the job.

Giving directions via mic also makes a REALLY big difference, and encourages everyone listening to obey... noobs trust people that take command, they sound like they know what they're talking about, and it also teaches them how to play right themselves and helps them grow up.

Goblin wrote:

its kinda easy to see why 3 B-wings/3 X-wings vs 3 tie bombers seems kinda wierd

I agree. That does seem a little too unbalanced... if I were Imperial, I'd have my squad take a couple cruisers (because a cruiser group is nigh unstoppable big_smile) and a couple bombers.

But of course that'd require a little teamwork on your squad's part.

Goblin wrote:

put a max hights and a max low on that map ... the other night a guy took a bloody transport and fleew it 50,000 meters high

Wow, a super-noob... I haven't seen one of those in a while, what server were you playing on? Remind me to stay off there, lol. lol

Maybe you tried this, you didn't stay, but did anyone do a kick-vote against him? Or better yet, start a vote for a different map-- which if successful, ends the current map immediately (doesn't mattter if there's still tickets or cruisers) and starts a new one?

Worst-case scenario, you should've taken a couple X-Wings which have wonderfully-fast speed boosters and blasted the heck out of him, friendly or not-- it'd take too long to get him down. If he's a Gallofree-- you can just hover next to him and he'd automatically reload all your torpedoes, then repeat blasting him!

Goblin wrote:

And then there are the people flying back into the hangar after leaving in a tie whats the point?

In original 2142, in Titan mode if you fly back into the shielded hanger, your craft is automatically repaired and rearmed. Maybe people thought a similar thing would happen here. I've never tried it myself, so not sure if it's true or not, but I also hate those people that punish friendlies because they bumped wings accidentally.

Goblin wrote:

And there is also rarely enyone actully escorting eny transports from the start to the red marker again

Then once again, I suggest making a squad and giving out the order...

If I tell them "stick with our Gallofree over on the right", then I see a couple Y-wings fly next-to or ahead of the cruiser to combat the TIE bombers. People get so busy in battles, that they almost never think about the big-picture and how important escorting is. Sometimes we have to remind them.

And if they're not obeying, you have a terrible squad, their fault not yours... try getting different people or try a different server.

Goblin wrote:

Then there is the Endor map the Rebels np at all here they can more or less do what they want,.... for the love off hamsters, understand that u can not take bases back your surpose to defend not attack like almost evry bloody one is doing and leaves 1-2 guys usualy me to defend the imp outpost witch is btw the best place to make a stand/defense

HAHAHAHAHA-- amen! Everyone wants to rush out to the frontlines-- although it slows down the enemy, it doesn't win anything in the end.

You're right. Outpost is the best place to defend, it has wonderfully-defendable bottlenecks called doors. Next in line would be Ewok Village, it has a bottleneck bridge and staircase, but outpost doors beg to have Proximity Mines. All those noobs go walking in without a care in the world... lol. roll

If you and your squad have to be the only army there, so be it.

Goblin wrote:

And pls doo so the map when the rebels have all flags.

What difference would that make? Everyone would still rush to the frontlines and the Rebels would forget to defend their flags.

Also, Rebel vehicles tend to be large and wide, usually four-person armored speeders and hovertanks. No-- only Imperial Walkers and Speederbikes are thin enough to survive the forest of doom.

Goblin wrote:

...red X... i gota go there... it draws me i cant help it, the closer i get the red x, the better i am...

LOL, you're really ticked about this, aren't you? I don't blame ya-- all you can do is tell your squad, and tell your team through chat "STAY AWAY FROM THE RED-Xs, THEY'RE DEFENSE MINES THAT KILL ANYONE TOO CLOSE".

Nice rant. Can't believed I typed all that responses, lol. tongue I hope you run into better people next time, and if they're not good, try guiding them into shape by making your own squad. And if all else fails, then your idea of joining a clan will make things much more fun.

Nod Zealot: FOR KANE! {runs into Red-X}

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Re: A feew surgestions and letting off some steam!

Year i know it whent a little over the top yeasterday with my post i apolegise for that, but lets just say i hade a game were evrything whent wrong more or less, and well i whas tyired and it whas just the drop to fill the almost full glass;-) from playing mod,s and most off the stuff i said is in the basics thrue enyway.

And the reason why i whant Endor to end ones the Rebels have all flaggs is only the rebels can spawn there is usualy 2-3 imp´s alive on the top platform and peopel get bored and it can take a wile for the rebels to locate the last imp,s alive and they almost newer suicied. so alot off people leaves or starts to votekick them witch also newer works. And there isent realy eny ider in letting the Imps run around hidding, kinda pointless and waste off time.

And yes i normaly know the drill in the mods im kinda an oldtimer in the BF scene so to say curently i play PR, POE2, USI, BFPirates,Desert combat(for BF2) and im also on a tester team for a wery mutch expected BF2 mod, and i whas also a tester a long time ago for a not so mutch nown mod for BFVietnam. after BF1942 came out i whas kinda hooked;-) and most mods just makes the games around 150% better. And my biggeste problem here is you know there is only one server full almost evrynight (Wolf server i think its called, im NOT thrasing on the server here, just so people understand it) but what i dont understand is why people join that one when almost evryone have a 150 ping. other wize i would leave and join another server like you surgested mate. so iff somone whant a game curently on a full server they kinda have to join that one. There isent realy eny choice.

And yes i doo also see alot off teamwork usualy i stick around with the same sqaud for more maps iff posible and i also normaly get reinvited bye the sqaud leader at the start off a neew round witch shows me Teamwork. So im aware off it does excist though rarely on the space maps and then mostly on the Hoth space map were iff your lucky you have a Y-wing and perhabs a X-wing close to your Transport and the rest is usualy cirkeling around under the exit to the isd hangar. and sadly its also rarly enyone using the Transports at all iff your lucky you have 2 going at the same time i have tryied in a game with a full server to be pilot on 3 transports out off 4 in total. the more that would go at a time the better the chances. And yes giving directions etc etc is a good ider and i have tryied that but normaly you dont get an answer or people tell you to STFU sadly.

Im realy hoping for som more people to play this thing soon, cause i sadly have to say that the people that usual play, im sadly getting aware off hoo its worth even starting to say sry to for a TK or the like and you know in advance ahh what the heck and before your even close to say sorry ingame they have punished you no mater what iff its a spacemap or groundmap and what ever the TK whas. Som off them are even on the forums here posting alot but im not here for namecalling it whas kinda a try to make people wake up perhabs, iff they wanner continue to play and have players to play. Wether people will accept it or not controling crashes in Space combate is imposible
som people insta punish wether it whas there fault or not problem is iff the guy that whas already hunting a lets say a X-wing and cirkles/looping around with him in a battle somones joins in BOOM TK why because the already engaged player with the X-wing gets the TK because he whas firering his tie´s blaster canons at the enemy X-wing he whas fighting.

All in all the normal player experience is ok usualy on a dayli basis preaty mutch ok. There are just som people that shut get a elektroshock thrue the PC evrytime they punish, because they dont belong in a TEAM based game , if they only play for them selves and there scores though there is nothing to gain from it.

If your in the hangar and leaving it there shut actuly only be one choice iff you in the right side off the hangar you go down and out right side same shut go for left side, middles just go down and dont turn before after your sure you have the hangar atleast around 5 sek. behind you. i dont think its auto repair in the hnagr but i newer thought about that but seeing that people still doo it and screems for repair though you cant reach them from the bridge i would geuss it dosent. And they cant back with the tie´s so turnign to close to the bridge normaly gives a crash or 2 or insta killes som people on the bridge because you have to turn it.

And belive me i warn people evry time iff i have placed Anti personal mines.

Enyway the mod is brilliant, in high need is players and people that can read the maploading screen and with team spirit.

Re: A feew surgestions and letting off some steam!

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Re: A feew surgestions and letting off some steam!

If lack of teamplay is unavoidable, why are PR, RO:O and ArmA so full of it?

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Re: A feew surgestions and letting off some steam!

JeRK wrote:

If lack of teamplay is unavoidable, why are PR, RO:O and ArmA so full of it?

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