Re: Inside the DeathStar map

Catbox wrote:

Whats the poly count...?   Is that one big model...?
My computer lagged looking at the screenshots...lol... j/k   Looks really cool... good luck on the map...

The models are from the up coming DS map.

General Un-Co,
                         Signing off
http://www.fsmod.com/img/unco_sig.jpg

16 (edited by GoosemanXP 2007-11-02 07:46:06)

Re: Inside the DeathStar map

Yes, i'm thinking I should may asked the devs for permission before using or posting screens of those still unussed models.
I saw someone used the hoth unreleased map models and i thought it was ok then, but i don't really know about the DS.

About the policount i guess the devs knows better than me, but ingame there will be fog, you will not be able to see from one hangar to another.

17 (edited by GoosemanXP 2007-11-02 19:02:08)

Re: Inside the DeathStar map

I managed to import some of the structure from max to the editor and finally to the game.
The models are not finished so this map is cancelled.
I'll wait until the DS map comes out in a future update.

Re: Inside the DeathStar map

Goooseman !!! 'sup ?

Anyway, you don't have to quit on it...

[00:15] <@Brown750> Tulkie = vies 
[13:20] <@Tulkie|uni> brown = gek 

Maar beiden zijn raar