Topic: editor HELP

i just downloaded dnamaro's editor that doesn't need bf2 i was getting to the point where i looked in the 'Mod Manager' part of the editor, because the tutorial told me to look in there. Under the 'editor content' tab of 'mod manager' there's supposed to be a lot of files and stuff to checkmark but there's nothing! That means i can't put vehicles and buildings on my maps so how can i put what's supposed to be there there? please help me out

tell me how to put a screenshot here so i can put 1 up

MI CASA NO ES TÚ CASA
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Re: editor HELP

StaticObjects_Client and _Server
Vehicles_Client and _Server
Common_Client and _Server
Weapons_Client and _Server
Roads_Client and _Server

http://www.fsmod.com/fsforums/viewtopic.php?id=5931

http://apu.mabul.org/up/apu/2008/02/22/img-18455166c2b.png

Re: editor HELP

where are these located? and shouldn't there be more?

thanks lagueriniere

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Re: editor HELP

You can add the vegetation and the effects, follow the tuto of TY2D2...

http://apu.mabul.org/up/apu/2008/02/22/img-18455166c2b.png

Re: editor HELP

Vehicles_Client and _Server
Common_Client and _Server
Weapons_Client and _Server
Roads_Client and _Server
for those should the end of the destination when extracting be ...../object for all of them (besides staticobjects) or
                                                                   ...../vehicles
                                                                   ...../common
and so on?

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Re: editor HELP

/vehicles
/roads
/vegitation

and so on.

http://i12.photobucket.com/albums/a202/ty2d2/fsprsig2.gif
"Munchkin: One who, on being told that this is a game about politics and intrigue in 17th century Italy, asks to play a ninja."
Andrew Rilstone

Re: editor HELP

ok i got the basic idea now but do i need to do this to everything in here:
C:\Program Files\Electronic Arts\Battlefield 2142\mods\FirstStrike\objects

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