Re: Moving in capital ships?

yeh it was a great part of gc, first strike is meant to be everything gc was meant to be, but i dont beleive they can do it cos of things that have changed.

Re: Moving in capital ships?

S-Guy wrote:

Well, crap. Was hoping to see it, considering that was one of my favorite parts of GC.
...i wonder, is it possible (im not saying, "DO IT!" im just saying, is it possible?) to find the lines of code in BF1942 allowing you to walk in fast moving objects and transfer it over to the 2142 code?

BF2 and BF2142 use a completely different game engine then BF1942.   Just because something worked in BF1942 does not mean it will work in BF2142 or BF2.

But moving around in vehicles in BF1942 that moved any faster then very slow was still problematic.   Moving around on the hovercraft in DCX while it was moving usually resulted in the player getting thrown off.   Try moving around on the GC M.F. while it was flying and the player could get popped outside.   Even moving around on a GC capital ship while it was moving at full speed could result in the player getting stuck in a bulkhead.

But, with BF2 and BF2142 the problems are even worse.   DICE had to lock down the slow moving Titans in a patch to make sure they could not move before it was boarded. 

But the problem has more to do with limitation of any game in trying to keep a free moving player's location in synch with a moving vehicle across the internet.   No matter how fast the server or your computer is, your stuck with the slower speed of the internet connection.   That internet lag is why moving around on vehicles that are not stationary is not a good idea, unless the vehicle is moving very slowly.   

The work arounds would be to make boardable ships on the map disabled or to prevent boarding a ship until it is disabled.    But first the team would have to create the ship interiors.

Re: Moving in capital ships?

mcsrxz wrote:

yeh it was a great part of gc, first strike is meant to be everything gc was meant to be, but i dont beleive they can do it cos of things that have changed.

What is wrong with you people?

FS IS NOT BASED OFF OF GC.

It's not supposed to be better than GC, or have all the things GC had or be related to GC. The ONLY thing GC and FS have in common are that they are both Star Wars FPSs.

http://i12.photobucket.com/albums/a202/ty2d2/fsprsig2.gif
"Munchkin: One who, on being told that this is a game about politics and intrigue in 17th century Italy, asks to play a ninja."
Andrew Rilstone

Re: Moving in capital ships?

S-Guy wrote:

Well, crap. Was hoping to see it, considering that was one of my favorite parts of GC.
...i wonder, is it possible (im not saying, "DO IT!" im just saying, is it possible?) to find the lines of code in BF1942 allowing you to walk in fast moving objects and transfer it over to the 2142 code?

1. If this was possible, I suspect D.I.C.E. would have done this to stop the lag problems in Vanilla BF2142.

2. Altering the code of the BF2142 would be in the eyes of D.I.C.E. (and more particularly E.A) illegal, and would bring down E.A. mighty wrath on those who did that.


TY2D2 wrote:

Now if that doesn't give you an E-Boner...

rofl lol

http://www.fsmod.com/stats/fssig.php?player=DarthEvuul

47 (edited by Stardestroyersarecool 2007-11-19 14:59:54)

Re: Moving in capital ships?

Lets just resign ourselves to the fact that there can only be interiors in static ships. Lets start thinking about ISD vs Mon Cal, space station assaults and maybe boarding a capitol ship with wrecked engines. smile Or even the scene at the start of a new hope

First strike, playing from day one: SirKillsalot30

Resident Metal Gear Solid fan

Re: Moving in capital ships?

Mmmmm, e-boner.

Check out my blog about how wonderful the internet is, called The Wonderful Internet.
http://thewonderfulinternet.com/

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49 (edited by yultemsee 2007-11-19 15:17:27)

Re: Moving in capital ships?

what's the big deal about running around small capital ships anyway. you wouldnt be able to do anything. larger capital ships would be the only good thing and they will be static.

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