8 (edited by Stardestroyersarecool 2007-12-01 09:33:11)

Re: New map idea

Lance Haith wrote:

I think it would be cool if you had a level of a static Carrack or Corvette (NOT BOTH) modified to have an interior and docking bay/escape pods hovering  300  meters or more above a town/outpost. While not exactly what you suggested its the closest you could get I thinks.

Sounds titanish.

First strike, playing from day one: SirKillsalot30

Resident Metal Gear Solid fan

9 (edited by Terrorek 2007-12-01 13:53:28)

Re: New map idea

Not necessarily. It's hovering there, but its engines are damaged so it can't leave.  Escape pods would go downward to the flag below.  When the Imperials drop to that flag and take it, it's their base (with, say, tanks lifted down from the ship), but it can always be taken back by Rebels (perhaps as a push-map, or even Assault-Lines...?). 

Imps have to take the rest of the map working outward from their 'base' before their ship is destroyed by the rebels...  Alternately, Imps have unlimited tickets until the ship is destroyed.  Or, maybe it's just static and non-destroyable and the Rebels have to conserve their tickets...

Rebels are limited by weaker weapons, so it takes a while to blow up the Carrack. All their fire would be from the ground, so Imperials could see where the attacks are coming from -- they just have to get there, kill the Rebels and take the flags.

_________________________________________________
a.k.a.:  Grandma Tarkin  //  hQ.Terrorek

Today's spelling/grammar tip: There = a (sometimes conceptual) place. "There is my car." or "There is such a thing as magic."  // Their = posessive. "Their meat is full of worms." // They're = contraction of <they are>. "They're crazy!" // "They're trying to put their shoes up there."

Re: New map idea

Yeah, my idea didnt offer a Boarding Corrvette/Carrack Mission, it would just be a the static ship in the sky that the team spawns on (only) while they take apart the facility below.