Re: Call me an anal grognard, but...

it you watch the films the fighters dont seem to have anywhere near the manoeuvrability like in the game.

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Re: Call me an anal grognard, but...

BLEH, not my point.
My point was that the pivot point is messed up.

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Re: Call me an anal grognard, but...

i agree. i was just talking about how the fighters move. but then again the sw fighters were based on the ww2 dogfights so i dont know which the devs went for

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INGAME NAME: btcc