36 (edited by mechag2 2008-01-01 14:39:16)

Re: Shuttles

I'm definately all for shuttles. Imperials would obviously have the Lambda & Sentinel classes for the most part (depending on the mission profile). Both are heavily armed. With the Rebels, considering they're a ragtag group of freedom fighters and they they gather their resources any way they can, I'd probably give them a mixture of modified civilian craft and stolen Imperial craft (according to lore, naturally).

The trick is differentiating the Rebel craft from the Imperial ones if they're using the same craft on the same map. I always thought putting a big Alliance insignia on the side was really stupid considering the Alliance relies on hit and fade tactics and a lot of covert operations. It's like, "Here we are! Shoot us!". lol Plus it looks tacky. wink

I wanna walk around the interior while in flight. sad *cries*

Artificial intelligence is no match for natural stupidity.

37 (edited by yultemsee 2008-01-01 15:14:44)

Re: Shuttles

how many people does the Goliath carry

also i guess the rebels must have started putting the symbols on their vehicles after the death of the emperor

http://www.fsmod.com/stats/fssig.php?player=btcc
Occupation: Hacker on steroids

INGAME NAME: btcc

Re: Shuttles

then perhaps the imps need a different shuttle.

The Sentinel is on the way, if we are to believe early screenshots. I think it should replace the Lambda on maps like Mos Espa, for atmosphere's sake. But even the Sentinel is far lighter than the ATR.

I personally think the best solution for the moment is to simply let the Rebels use ground transports or stolen shuttles like they did in the first X-Wing game. But then again, I don't know what the devs have up their sleeves.

"One of the bitches actually gave birth while she was attacking, and her puppies joined in on the carnage."
--the awesomeness that is Boatmurdered.

Re: Shuttles

mechag2 wrote:

I wanna walk around the interior while in flight. sad *cries*

You are not alone, my friend.
Anyways...the rebels did use lambda shuttles most of the time, either stolen from imperials or captured after the war, but still having the same shuttle for both sides is quite boring...really.
I think the best way to do it is have a shuttle that is lore accurate that we can find, and if it is stronger than a lambda, then give the imperials sentinels. Lambdas were usually given to high ranking imperials, but sentinels were used widely by troops everywhere, and they could also carry light vehicles like speeder bikes. (i read about the sentinel too...it is planned to carry a speeder bike.)

Btw--on the subject of the sentinel, i hope the sentinel is on a lot of maps. In GC it was only on one map, and it was rather limited. sad

Curses, foiled again!

http://stats.fsmod.com/sig/medic.S-Guy.png

Re: Shuttles

I think the one I suggested would be best.

First strike, playing from day one: SirKillsalot30

Resident Metal Gear Solid fan

Re: Shuttles

Yeah what that guy said. I'm too lazy to say the name...duh...

Curses, foiled again!

http://stats.fsmod.com/sig/medic.S-Guy.png

42 (edited by Agent556 2008-01-05 03:31:53)

Re: Shuttles

hm... wouldnt the YT-1300 freighter be a good choice for a rebel shuttle?  :-p

first time here and saw this thread so i dont know if theres anything against the millennium falcon or anything...